Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h14 Sampled every 5 min

Element card · group Community · atomic number 13,973, its rank

China Nr #01

Offline 77.22.38.134:28015 checked 33d ago

Join the experiment
Atomic mass · players now 1/ 16 6% full Room to join
7-day average0peak –
Rank · atomic number#13,973top 61%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 15:07 UTC33d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 40
    Rustoria.co - SEA Main EA · groups of 16+ · weekly · 182 on average 40/ 200
  2. 2 Ja Japan Tokyo - … 29
    Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 118 on average 29/ 550
  3. 3 Ru Rustoria.co - … 103
    Rustoria.co - SEA Long EA · groups of 12+ · monthly · 107 on average 103/ 200
  4. 4 Ru Rustafied.com … 18
    Rustafied.com - SEA Main EA · groups of 16+ · weekly · 88 on average 18/ 100
  5. 5 Ru Rustoria.co - … 72
    Rustoria.co - SEA Medium | JUST WIPED 28.10 EA · no group limit · 65 on average 72/ 100
  6. 6 Ja Japan Beginner… 15
    Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 52 on average 15/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on China Nr #01?

A procedural map runs on China Nr #01, generated by the game.

What rules has China Nr #01 set, and what settings are in force?

The name of China Nr #01 carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.

About the server

In what location does China Nr #01 sit?

The name of China Nr #01 points to Asia, even without a region tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 77.22.38.134:28015.

Which Rust version is China Nr #01 on?

On Linux, China Nr #01 is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does China Nr #01 stay online?

China Nr #01 is not online at the moment; the last sighting was 33 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 25 September 2026.

Wipe schedule

What is the wiping pattern on China Nr #01?

Too few wipes are on record for China Nr #01 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 33 days 4 hours ago.

What does a typical wipe day on China Nr #01 involve?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags China Nr #01 carries?

These are the tags China Nr #01 makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp16 (Max players): 16 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does China Nr #01 appear in?

These themed Rust Data Lab lists carry China Nr #01: Rust community servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does China Nr #01 hold among Rust servers?

Player hours over the last week put China Nr #01 at #13,973, inside the top 61% of ranked servers.

What does the current player count on China Nr #01 tell you?

The last recorded sighting of China Nr #01 was 33 days 2 hours ago, and it is offline now.

Connection

What steps get you onto China Nr #01?

Open the console with F1 in Rust and type client.connect 77.22.38.134:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp16
Max players 16 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.