Rust Data LabData lab · live
Live readings Servers11,647 Players32,606 Populated2,787 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Modded · atomic number 6,729, its rank

Dragon Valley Test

Offline 77.251.65.27:28025 checked 2d ago

moddedoxide
Join the experiment
Atomic mass · players now 2/ 16 12% full Room to join
7-day average1peak 2
Rank · atomic number#6,729top 30%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:06 UTC2d ago – – – 1
Sun 25 Oct, 16:03 UTC3d ago – – – 1
Sun 25 Oct, 15:24 UTC3d ago – – – 0
Sun 25 Oct, 13:59 UTC3d ago – – – 0
Fri 23 Oct, 16:53 UTC5d ago – – – 0
Fri 23 Oct, 14:08 UTC5d ago – – – 0
Fri 23 Oct, 10:07 UTC5d ago 1 – 0.3 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ру РУССКИЙ ДЛЯ НО… 22
    РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 EU · groups of 8+ · weekly · 120 on average 22/ 300
  2. 2 Ra RaidLab 200
    RaidLab groups of 8+ · 25 on average 200/ 50
  3. 3 Eu EU Hub 01 2
    EU Hub 01 EU · groups of 1000+ · 24 on average 2/ 3,300
  4. 4 Ru 404 RUST / ДЛЯ… 5
    404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 EU · groups of 8+ · monthly · 2 on average 5/ 300
  5. 5 As A Shockbyte Ru… 5
    A Shockbyte Rust Server groups of 8+ · 2 on average 5/ 40
  6. 6 Xm [IR][1X] Mz RU… 0
    [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 2 on average 0/ 50

Quick answers

from the figures on this page

Server setup

What settings and rules apply on Dragon Valley Test?

The name of Dragon Valley Test carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Dragon Valley Test?

No region is published by Dragon Valley Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. 77.251.65.27:28025 is the address it uses.

Which Rust version is Dragon Valley Test on?

On Windows, Dragon Valley Test is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Dragon Valley Test stay online?

Dragon Valley Test is not online at the moment; the last sighting was 2 days 7 hours ago. For the last 5 full days, 12 of 120 hours were online, giving 10% uptime. It first appeared to Rust Data Lab on 23 October 2026.

Wipe schedule

When does Dragon Valley Test wipe, and how often?

A fresh world appears on Dragon Valley Test every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.

Tags, lists

How should you read the tags on Dragon Valley Test?

The game's server browser reads the tags Dragon Valley Test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp16 (Max players): It has 16 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Dragon Valley Test come up?

The Rust Data Lab lists that include Dragon Valley Test are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

Against other Rust servers, where does Dragon Valley Test place?

Player hours over the last week put Dragon Valley Test at #6,729, inside the top 30% of ranked servers.

How full is Dragon Valley Test right now?

Dragon Valley Test is offline at the moment; the last sighting was 2 days 7 hours ago. A seven-day sample gives 1 players on average and 2 at the top.

Getting on

What steps get you onto Dragon Valley Test?

You can connect by pressing F1 in Rust and entering client.connect 77.251.65.27:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp16
Max players It has 16 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.