Rust Data LabData lab · live
Live readings Servers11,749 Players74,551 Populated3,731 Fresh wipes · 3h139 Sampled every 5 min

Element card · group Modded · atomic number 16,232, its rank

RUST Classic server X2 TEST

Offline 77.37.164.58:28018 checked 33d ago

2x biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#16,232top 71%
Last wipe49d agobiweekly schedule
Next wipe6d 3hTue 3 Nov, 16:30 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Tuesday 3 November, 16:30 UTC, in 6d 3h. Biweekly: 14 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on RUST Classic server X2 TEST?

The map on RUST Classic server X2 TEST is procedural at size 1,829 with seed 41031778, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on RUST Classic server X2 TEST?

RUST Classic server X2 TEST carries a 2x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

In what location does RUST Classic server X2 TEST sit?

Nothing about a region is published by RUST Classic server X2 TEST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 77.37.164.58:28018 is the address it uses.

On what Rust version does RUST Classic server X2 TEST operate?

On Linux, RUST Classic server X2 TEST is running Rust network protocol 2633 and build 163493. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is RUST Classic server X2 TEST for staying online?

Right now RUST Classic server X2 TEST is offline, with its last appearance 33 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does RUST Classic server X2 TEST wipe, and how often?

An estimate from biweekly: 14 days after its last wipe puts the next wipe on RUST Classic server X2 TEST. Due next on Tuesday 3 November at 16:30 UTC is its wipe. 49 days 20 hours ago the current world was made. Its tags list a wipe schedule of one wipe every two weeks.

Lists and tags

What should you understand from the tags RUST Classic server X2 TEST carries?

The game's server browser reads the tags RUST Classic server X2 TEST publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163493 (Build): It runs build 163493; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $rRU (Region code): Its region code reads RU; ^b (Biweekly): The map wipes on a two-week cycle; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RUST Classic server X2 TEST come up?

You will find RUST Classic server X2 TEST on the following Rust Data Lab lists: 2x gather rate servers and Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Population

How does RUST Classic server X2 TEST compare with other servers in the rankings?

The seven-day player-hours table has RUST Classic server X2 TEST at #16,232, in the top 71% of ranked servers.

How many players does RUST Classic server X2 TEST have at the moment?

RUST Classic server X2 TEST is offline at the moment; the last sighting was 33 days 5 hours ago.

Connection

What is the way to join RUST Classic server X2 TEST?

You can connect by pressing F1 in Rust and entering client.connect 77.37.164.58:28018, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://rustclassic.ru/.

Server tags

what each one means

Published as mp50,ptrak,$rRU,v2633,^b,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs163493
Build It runs build 163493.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$rRU
Region code Its region code reads RU.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.