Element card · group Modded · atomic number 15,373, its rank
AP1X CLASH - tournament
Online EU 77.91.89.20:27030 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 00:11 UTC, in 1d 4h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 4hFri 30 Oct, 00:11 UTC
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 8d 4hFri 6 Nov, 00:11 UTC
- 15d 4hFri 13 Nov, 00:11 UTC
- 22d 4hFri 20 Nov, 00:11 UTC
- 29d 4hFri 27 Nov, 00:11 UTC
- 35d 23hThu 3 Dec, 19:00 UTCFW
- 36d 4hFri 4 Dec, 00:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:11 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on AP1X CLASH - tournament?
AP1X CLASH - tournament runs a procedural map of size 3,800 with seed 417044895; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is AP1X CLASH - tournament configured, and what rules apply?
The name of AP1X CLASH - tournament carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
About the server
In what location does AP1X CLASH - tournament sit?
The EU tag is how AP1X CLASH - tournament lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 77.91.89.20:27030.
Which Rust version is AP1X CLASH - tournament on?
Rust network protocol 2635 and build 168909 on Linux is what AP1X CLASH - tournament uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is AP1X CLASH - tournament for staying online?
AP1X CLASH - tournament is live as of now. About 15 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Is AP1X CLASH - tournament known for smooth running?
In the last 48 hours, it averaged 226 server fps, with a low of 187. The maximum entity count was 99,428, covering buildings, deployables and all else in the world. The highest memory usage was 2,626 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
What is the wiping pattern on AP1X CLASH - tournament?
Its tag guides the prediction, since AP1X CLASH - tournament's record holds too few wipes to confirm a schedule. Due next on Friday 30 October at 00:11 UTC is its wipe. 26 days 19 hours ago the current world was made. The tags state that wipes happen weekly.
What does a typical wipe day on AP1X CLASH - tournament involve?
Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.
Lists and tags
What should you understand from the tags AP1X CLASH - tournament carries?
These are the tags AP1X CLASH - tournament makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp400 (Max players): Player slots: 400; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): In the browser it sits under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does AP1X CLASH - tournament come up?
These themed Rust Data Lab lists carry AP1X CLASH - tournament: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Player numbers
How does AP1X CLASH - tournament compare with other servers in the rankings?
AP1X CLASH - tournament is #15,373 on seven-day player hours, #2,574 in Europe, and in the top 69% of all ranked servers.
What does the current player count on AP1X CLASH - tournament tell you?
Of 400 slots, 0 are taken on AP1X CLASH - tournament right now. The past week gives an average of 0 players.
Connection
What steps get you onto AP1X CLASH - tournament?
You can connect by pressing F1 in Rust and entering client.connect 77.91.89.20:27030, or by pressing Launch Rust here, which starts the game through Steam and joins for you.