Element card · group Modded · atomic number 15,085, its rank
Syktyvkar_mod
Offline 78.36.107.54:28014 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 Ru 404 RUST 2Х|ДЛ… 80
- 2 Ru 404 RUST 2Х|ДЛ… 245
-
3
Ru
404 RUST 2Х|ДЛ…
23
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 23/ 1,000
-
4
Ru
404 RUST 2Х|ДЛ…
116
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 116/ 1,000
-
5
Ru
404 RUST 2Х|ДЛ…
361
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 361/ 1,000
-
6
Ru
404 RUST 2Х|ДЛ…
402
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 402/ 1,000
Quick answers
from the figures on this pageServer setup
What map is in play on Syktyvkar_mod?
The map on Syktyvkar_mod is procedural at size 4,500 with seed 2040353777, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has Syktyvkar_mod set, and what settings are in force?
The name of Syktyvkar_mod carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is off: Valve's VAC.
Server facts
In what location does Syktyvkar_mod sit?
Nothing about a region is published by Syktyvkar_mod. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 78.36.107.54:28014.
Which Rust version is Syktyvkar_mod on?
On Linux, Syktyvkar_mod is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Syktyvkar_mod stay online?
Right now Syktyvkar_mod is offline, with its last appearance 13 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 15 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does Syktyvkar_mod wipe, and how often?
Estimated from the force wipe is when Syktyvkar_mod next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 15 days 19 hours ago the current world was made. Its tags set out a wipe schedule of once a month.
Where it appears
What should you understand from the tags Syktyvkar_mod carries?
These are the tags Syktyvkar_mod makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Syktyvkar_mod appear in?
You will find Syktyvkar_mod on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
Against other Rust servers, where does Syktyvkar_mod place?
The seven-day player-hours table has Syktyvkar_mod at #15,085, in the top 70% of ranked servers.
What does the current player count on Syktyvkar_mod tell you?
No live signal from Syktyvkar_mod right now, which was last seen 13 days 20 hours ago.
How to join
What steps get you onto Syktyvkar_mod?
In Rust, press F1 and enter client.connect 78.36.107.54:28014. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://rust-syktyvkar.ucoz.net/.