Element card · group PvE · atomic number 15,140, its rank
[VSFF]SagullCove
Offline 78.71.217.65:28019 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 10:30 UTC15d ago | 0 | – | running | 0 |
| Thu 17 Sep, 21:19 UTC40d ago | 1 | halved by day 2 | 25.5 days | 0 |
| Thu 17 Sep, 13:45 UTC40d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on [VSFF]SagullCove?
[VSFF]SagullCove runs a procedural map of size 5,000 with seed 186098361; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has [VSFF]SagullCove set, and what settings are in force?
The name of [VSFF]SagullCove carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server details
In what location does [VSFF]SagullCove sit?
There is no region on record for [VSFF]SagullCove. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 78.71.217.65:28019.
What Rust version does [VSFF]SagullCove currently run?
On Linux, [VSFF]SagullCove is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
How dependable is [VSFF]SagullCove for staying online?
Right now [VSFF]SagullCove is offline, with its last appearance 12 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe schedule
How often does a wipe happen on [VSFF]SagullCove, and at what time?
There is no next wipe to predict for [VSFF]SagullCove, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 2 hours ago the current world was made.
On [VSFF]SagullCove, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 2 when it didn't hold.
Lists and tags
Which meanings sit behind the tags on [VSFF]SagullCove?
These are the tags [VSFF]SagullCove makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp32 (Max players): It has 32 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does [VSFF]SagullCove come up?
These themed Rust Data Lab lists carry [VSFF]SagullCove: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does [VSFF]SagullCove compare with other servers in the rankings?
Player hours over the last week put [VSFF]SagullCove at #15,140, inside the top 70% of ranked servers.
How full is [VSFF]SagullCove right now?
No live signal from [VSFF]SagullCove right now, which was last seen 12 days 5 hours ago.
Connection
How can you connect to [VSFF]SagullCove?
Open the console with F1 in Rust and type client.connect 78.71.217.65:28019. The Launch Rust button on this page does the same job through Steam.