Rust Data LabData lab · live
Live readings Servers11,701 Players40,419 Populated3,002 Fresh wipes · 3h95 Sampled every 5 min

Element card · group Official · atomic number 11,548, its rank

Intoxicated US Battle Royale

Offline 8.26.94.147:27101 checked 6d ago

official modded
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak 3
Rank · atomic number#11,548top 52%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctFri 9 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:43 UTC15d ago 2 – running 0
Fri 9 Oct, 11:17 UTC19d ago 3 halved by day 1 4.3 days 0
Sat 3 Oct, 03:25 UTC25d ago 3 halved by day 1 6.3 days 0
Fri 2 Oct, 05:33 UTC26d ago 3 – 0.9 days 0
Thu 1 Oct, 19:29 UTC FW27d ago 2 – 0.4 days 0
Wed 30 Sep, 20:06 UTC28d ago 3 – 1 days 0
Wed 30 Sep, 05:13 UTC28d ago 3 – 0.6 days 0
Thu 24 Sep, 08:13 UTC34d ago 2 held half 5.9 days 0
Wed 23 Sep, 02:44 UTC35d ago 2 – 1.2 days 0
Thu 17 Sep, 03:51 UTC41d ago 1 held half 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Intoxicated US Battle Royale?

The map on Intoxicated US Battle Royale is custom at size 3,500, with its file published for download from this page.

What rules has Intoxicated US Battle Royale set, and what settings are in force?

Nothing in the name of Intoxicated US Battle Royale gives a gather rate. Eight players per group is the limit, the game's default. Play runs as minigames & battle royale, arenas and parkour, Bedwars and battle royale. You will find it in Rust's Official tab in game. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Intoxicated US Battle Royale?

Its name points to North America and its region code is ca2, though Intoxicated US Battle Royale publishes no region tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 8.26.94.147:27101.

On what Rust version does Intoxicated US Battle Royale operate?

On Linux, Intoxicated US Battle Royale is running Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.

How dependable is Intoxicated US Battle Royale for staying online?

Intoxicated US Battle Royale is not online at the moment; the last sighting was 6 days 7 hours ago. It was online for 19 of 168 hours in the last 7 full days, which is 11% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

How often does a wipe happen on Intoxicated US Battle Royale, and at what time?

There is no next wipe to predict for Intoxicated US Battle Royale, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 7 hours ago.

What does a typical wipe day on Intoxicated US Battle Royale involve?

At their busiest, recent wipes averaged 3 players. 9 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Where it appears

How should you read the tags on Intoxicated US Battle Royale?

These are the tags Intoxicated US Battle Royale makes public for the server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): 200 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): The game build is 166494; ptnone (Networking): This server uses 'none' for its network layer; $rca2 (Region code): The server's code for its region is ca2; ^e (Minigames): This one hosts minigames such as arenas, Bedwars and parkour; ^j (Battle royale): Collect loot, then fight as the zone comes in; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; rustmaps (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it; stok (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Intoxicated US Battle Royale appear in?

You will find Intoxicated US Battle Royale on the following Rust Data Lab lists: Modded Rust servers, measured, Official Rust servers and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Minigames ^e, Battle royale ^j and Modded ^z; Group limit: 5 or more; Boxes: Official only.

Population

Against other Rust servers, where does Intoxicated US Battle Royale place?

The seven-day player-hours table has Intoxicated US Battle Royale at #11,548, in the top 52% of ranked servers.

How many players does Intoxicated US Battle Royale have at the moment?

Intoxicated US Battle Royale is offline at the moment; the last sighting was 6 days 7 hours ago. The week's figures average 0 players and top out at 3.

How to join

What is the way to join Intoxicated US Battle Royale?

You can connect by pressing F1 in Rust and entering client.connect 8.26.94.147:27101, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at http://rustbattleroyale.com.

Server tags

what each one means

Published as gmrust,ptnone,cs166494,$rca2,ts8,^e,^j,^z,rustmaps,mp200,v2634,stok,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players 200 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166494
Build The game build is 166494.
ptnone
Networking This server uses 'none' for its network layer.
$rca2
Region code The server's code for its region is ca2.

Gameplay

^e
Minigames This one hosts minigames such as arenas, Bedwars and parkour.
^j
Battle royale Collect loot, then fight as the zone comes in.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.

Other

rustmaps
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.
stok
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.