Rust Data LabData lab · live
Live readings Servers11,763 Players72,839 Populated3,472 Fresh wipes · 3h218 Sampled every 5 min

Element card · group Modded · atomic number 3,697, its rank

RustGames.gg | Rustcraft Lucky Pillars

Online NA 91.229.114.215:28118 checked 9m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 250 0% full Room to join
7-day average1peak 23
Rank · atomic number#3,697top 17% · #614 in NA
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246800:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 17% of all ranked servers, top 33% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:30 UTC14d ago 0 – running 0
Wed 14 Oct, 07:33 UTC15d ago 1 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ha [NA-1] Hazzy.g… 8
    [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28 NA · groups of 100+ · 26 on average 8/ 200
  2. 2 Ru RustReborn.gg … 18
    RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA NA · no group limit · 15 on average 18/ 50
  3. 3 Ru RustGames.gg |… 33
    RustGames.gg | Lucky Pillars - US EAST 1 NA · groups of 100+ · 14 on average 33/ 400
  4. 4 Be [US] BekerMelk… 1
    [US] BekerMelk's Bow Aim Training Server | AimTrain Face NA · no group limit · 1 on average 1/ 50
  5. 5 Us US FunServer x… 9
    US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID NA · groups of 100+ · 1e+07x · weekly · 8 on average 9/ 100
  6. 6 Ru RustReborn.gg … 648
    RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 732 on average 648/ 800

Quick answers

from the figures on this page

Server setup

What map is in play on RustGames.gg | Rustcraft Lucky Pillars?

RustGames.gg | Rustcraft Lucky Pillars runs a procedural map of size 4,000; the game generates it. Its map carries the name: RustGames.gg.

What rules has RustGames.gg | Rustcraft Lucky Pillars set, and what settings are in force?

Nothing in the name of RustGames.gg | Rustcraft Lucky Pillars gives a gather rate. Group size is capped at 100 players. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

Server facts

In what location does RustGames.gg | Rustcraft Lucky Pillars sit?

With its NA tag, RustGames.gg | Rustcraft Lucky Pillars places itself in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 91.229.114.215:28118.

On what Rust version does RustGames.gg | Rustcraft Lucky Pillars operate?

On Linux, RustGames.gg | Rustcraft Lucky Pillars is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does RustGames.gg | Rustcraft Lucky Pillars stay online?

At the moment, RustGames.gg | Rustcraft Lucky Pillars is online. The uptime it reports suggests it restarted roughly 12 hours ago. It was online for 88 of 168 hours in the last 7 full days, which is 52% uptime. The first sighting by Rust Data Lab was on 12 October 2026.

How well does RustGames.gg | Rustcraft Lucky Pillars perform?

The last 48 hours show an average of 30 server fps and a minimum of 30. The maximum entity count was 7,803, covering buildings, deployables and all else in the world. Up to 1,453 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on RustGames.gg | Rustcraft Lucky Pillars?

RustGames.gg | Rustcraft Lucky Pillars's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 6 hours ago.

How does RustGames.gg | Rustcraft Lucky Pillars look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

What should you understand from the tags RustGames.gg | Rustcraft Lucky Pillars carries?

These are the tags RustGames.gg | Rustcraft Lucky Pillars makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp250 (Max players): Player slots: 250; ts100 (Group limit): The team limit is 100; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser files it under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RustGames.gg | Rustcraft Lucky Pillars come up?

You will find RustGames.gg | Rustcraft Lucky Pillars on the following Rust Data Lab lists: Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does RustGames.gg | Rustcraft Lucky Pillars hold among Rust servers?

Player hours for the past seven days give RustGames.gg | Rustcraft Lucky Pillars #3,697, #614 in North America, and a place in the top 17% of ranked servers.

How full is RustGames.gg | Rustcraft Lucky Pillars right now?

RustGames.gg | Rustcraft Lucky Pillars currently shows 0 players across 250 slots. The week's figures average 1 players and top out at 23. The busiest point in the last 48 hours came at 19:00 UTC, averaging 5 players.

Connection

How can you connect to RustGames.gg | Rustcraft Lucky Pillars?

You can connect by pressing F1 in Rust and entering client.connect 91.229.114.215:28118, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://rustgames.gg/.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^e,NA,gmrust,cs168909,ts100

Game

gmrust
Game mode Survival in the standard Rust style.
mp250
Max players Player slots: 250.
ts100
Group limit The team limit is 100.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.