Rust Data LabData lab · live
Live readings Servers11,660 Players41,774 Populated2,991 Fresh wipes · 3h88 Sampled every 5 min

Element card · group PvE · atomic number 15,881, its rank

[oddball]-PvE-Practice Play-NO killing-jungle 4500

Offline 80.0.186.84:28015 checked 17d ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,881top 72%
Last wipe264d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct5 Oct8 Oct11 Oct14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 304
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 244 on average 304/ 2,000
  2. 2 Br [EU] Brits PvE… 119
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 235 on average 119/ 2,000
  3. 3 Ch Chrayntopia ♡ … 140
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 97 on average 140/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 30
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 30/ 200
  5. 5 Tr TRAVELER PVE [… 15
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average 15/ 100
  6. 6 Ru Rust Empires -… 48
    Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 52 on average 48/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on [oddball]-PvE-Practice Play-NO killing-jungle 4500?

A procedural map of size 4,500 with seed 465223350 runs on [oddball]-PvE-Practice Play-NO killing-jungle 4500, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is [oddball]-PvE-Practice Play-NO killing-jungle 4500 configured, and what rules apply?

Nothing in the name of [oddball]-PvE-Practice Play-NO killing-jungle 4500 gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

Which location is [oddball]-PvE-Practice Play-NO killing-jungle 4500 based in?

No region is published by [oddball]-PvE-Practice Play-NO killing-jungle 4500. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 80.0.186.84:28015.

On what Rust version does [oddball]-PvE-Practice Play-NO killing-jungle 4500 operate?

Rust network protocol 2634 and build 167398 on Windows is what [oddball]-PvE-Practice Play-NO killing-jungle 4500 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is [oddball]-PvE-Practice Play-NO killing-jungle 4500 for staying online?

[oddball]-PvE-Practice Play-NO killing-jungle 4500 is not online at the moment; the last sighting was 17 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 2 October 2026.

Wipes and resets

How often does a wipe happen on [oddball]-PvE-Practice Play-NO killing-jungle 4500, and at what time?

The record holds too few of [oddball]-PvE-Practice Play-NO killing-jungle 4500's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 264 days 6 hours ago.

Where it appears

How should you read the tags on [oddball]-PvE-Practice Play-NO killing-jungle 4500?

The game's server browser reads the tags [oddball]-PvE-Practice Play-NO killing-jungle 4500 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [oddball]-PvE-Practice Play-NO killing-jungle 4500 come up?

These themed Rust Data Lab lists carry [oddball]-PvE-Practice Play-NO killing-jungle 4500: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does [oddball]-PvE-Practice Play-NO killing-jungle 4500 place?

Player hours over the last week put [oddball]-PvE-Practice Play-NO killing-jungle 4500 at #15,881, inside the top 72% of ranked servers.

How many players does [oddball]-PvE-Practice Play-NO killing-jungle 4500 have at the moment?

The last recorded sighting of [oddball]-PvE-Practice Play-NO killing-jungle 4500 was 17 days 10 hours ago, and it is offline now.

Connection

What is the way to join [oddball]-PvE-Practice Play-NO killing-jungle 4500?

In Rust, press F1 and enter client.connect 80.0.186.84:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.