Element card · group Vanilla · atomic number 3,379, its rank
* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..
Online EU 80.153.52.43:28017 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Coming wipes
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW26d ago | 10 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
The map on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. is procedural at size 4,500 with seed 1074832259, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. configured, and what rules apply?
Nothing in the name of * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. gives a gather rate. You get up to 12 players per group. Play runs as roleplay, jobs, towns and rules for roleplay. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. based in?
The EU tag is how * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. lists itself, in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 80.153.52.43:28017 is the address it uses.
Which Rust version is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. on?
On Windows, * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. for staying online?
Right now, * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. is reachable. According to the uptime it reports, the last restart was about 44 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. hold a steady performance?
Server fps averaged 81 over the last 48 hours, with 54 as the lowest. The entity count reached 159,226, including buildings, deployables and all other world items. The highest memory usage was 4,924 MB. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
When does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. wipe, and how often?
Once a month is all * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 26 days 10 hours ago. Wipes monthly, according to the schedule in its tags.
On * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .., what happens when wipe day arrives?
At their busiest, recent wipes averaged 10 players. The latest wipe's peak fell 22 hours after it began.
Lists and tags
What should you understand from the tags * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. carries?
The game's server browser reads the tags * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp51 (Max players): Player slots: 51; ts12 (Group limit): The team limit is 12; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): Europe is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. appear in?
You will find * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Rust roleplay servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, where does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. place?
Player hours for the past seven days give * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. #3,379, #1,269 in Europe, and a place in the top 15% of ranked servers.
How many players does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. have at the moment?
* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. currently shows 0 players across 51 slots. A seven-day sample gives 1 players on average and 6 at the top. Peak time in the past 48 hours: 18:00 UTC, when the average was 2 players.
Getting on
How can you connect to * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
Open the console with F1 in Rust and type client.connect 80.153.52.43:28017. The Launch Rust button on this page does the same job through Steam. For more, visit https://rust-servers.net/server/93096/.