Rust Data LabData lab · live
Live readings Servers11,748 Players75,412 Populated3,731 Fresh wipes · 3h136 Sampled every 5 min

Element card · group PvE · atomic number 15,143, its rank

Realistic RUST

Offline EU 80.187.115.111:28015 checked 44d ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,143#2503 in EU
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Cz CZ/EU Farming … 2
    CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 2/ 50
  2. 2 Br BroinRust [PVE… 2
    BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 2/ 200
  3. 3 Br BroinRust [PVE… 2
    BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average 2/ 200
  4. 4 Pi PIGLAND V7 NOW… 1
    PIGLAND V7 NOWIPE/PVE/KIT Хрюшки EU · groups of 8+ · 2 on average 1/ 20
  5. 5 Fu Fury Rust #1 [… 0
    Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] EU · groups of 10+ · monthly · 2 on average 0/ 100
  6. 6 Хо Хомка RU PvE 1
    Хомка RU PvE EU · groups of 8+ · monthly · 1 on average 1/ 100

Quick answers

from the figures on this page

Settings and map

What settings and rules apply on Realistic RUST?

No gather rate appears in the name of Realistic RUST. Groups top out at 8 players, the default for the game. Play runs as build & creative, building sandbox, gathering off. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

Which location is Realistic RUST based in?

With its EU tag, Realistic RUST places itself in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 80.187.115.111:28015.

Which Rust version is Realistic RUST on?

Rust network protocol 2633 and build 163794 on Windows is what Realistic RUST uses. The protocol must match for you to join; Steam will update your game.

Does Realistic RUST stay up, and how reliable is its uptime?

Right now Realistic RUST is offline, with its last appearance 44 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe days

When does Realistic RUST wipe, and how often?

The record holds too few of Realistic RUST's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 54 days ago the current world was made.

Lists and tags

Which meanings sit behind the tags on Realistic RUST?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^k (Build server): Practise base design and construction; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): The server browser files it under Europe: that is the tag list Realistic RUST publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Realistic RUST appear in?

You will find Realistic RUST on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured, Rust build and creative servers and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does Realistic RUST compare with other servers in the rankings?

Realistic RUST is #15,143 on seven-day player hours, #2,503 in Europe, and in the top – of all ranked servers.

How many players does Realistic RUST have at the moment?

Realistic RUST is offline at the moment; the last sighting was 44 days 14 hours ago.

Connection

What is the way to join Realistic RUST?

Open the console with F1 in Rust and type client.connect 80.187.115.111:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^k,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Gameplay

^k
Build server Practise base design and construction.
^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.