Element card · group PvE · atomic number 16,954, its rank
Realistic RUST
Offline EU 80.187.124.57:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What rules has Realistic RUST set, and what settings are in force?
Nothing in the name of Realistic RUST gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as build & creative, no gathering: sandbox building. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server details
Which location is Realistic RUST based in?
The EU tag is how Realistic RUST lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 80.187.124.57:28015.
On what Rust version does Realistic RUST operate?
On Windows, Realistic RUST is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
How reliably does Realistic RUST stay online?
Right now Realistic RUST is offline, with its last appearance 29 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 26 September 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on Realistic RUST, and at what time?
Too few wipes are on record for Realistic RUST to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 53 days 13 hours ago the current world was made.
Where it appears
How should you read the tags on Realistic RUST?
The game's server browser reads the tags Realistic RUST publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^k (Build server): Base building and practice are the focus; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Realistic RUST come up?
The Rust Data Lab lists that include Realistic RUST are: EU Rust servers, measured, Modded Rust servers, measured, Rust build and creative servers and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Realistic RUST hold among Rust servers?
Seven-day player hours place Realistic RUST at #16,954 overall, #2,577 in Europe and in the top 71% of ranked servers.
What does the current player count on Realistic RUST tell you?
Realistic RUST is offline at the moment; the last sighting was 29 days 17 hours ago.
Getting on
How can you connect to Realistic RUST?
You can connect by pressing F1 in Rust and entering client.connect 80.187.124.57:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.