Rust Data LabData lab · live
Live readings Servers11,656 Players41,553 Populated2,988 Fresh wipes · 3h90 Sampled every 5 min

Element card · group PvE · atomic number 16,954, its rank

Realistic RUST

Offline EU 80.187.124.57:28015 checked 29d ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#16,954top 71% · #2577 in EU
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Cz CZ/EU Farming … 1
    CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 1/ 50
  2. 2 Br BroinRust [PVE… 2
    BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 2/ 200
  3. 3 Br BroinRust [PVE… 0
    BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average 0/ 200
  4. 4 Pi PIGLAND V7 NOW… 0
    PIGLAND V7 NOWIPE/PVE/KIT Хрюшки EU · groups of 8+ · 2 on average 0/ 20
  5. 5 Fu Fury Rust #1 [… 0
    Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] EU · groups of 10+ · monthly · 2 on average 0/ 100
  6. 6 Хо Хомка RU PvE 0
    Хомка RU PvE EU · groups of 8+ · monthly · 1 on average 0/ 100

Quick answers

from the figures on this page

Map and rules

What rules has Realistic RUST set, and what settings are in force?

Nothing in the name of Realistic RUST gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as build & creative, no gathering: sandbox building. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

Which location is Realistic RUST based in?

The EU tag is how Realistic RUST lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 80.187.124.57:28015.

On what Rust version does Realistic RUST operate?

On Windows, Realistic RUST is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

How reliably does Realistic RUST stay online?

Right now Realistic RUST is offline, with its last appearance 29 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 26 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on Realistic RUST, and at what time?

Too few wipes are on record for Realistic RUST to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 53 days 13 hours ago the current world was made.

Where it appears

How should you read the tags on Realistic RUST?

The game's server browser reads the tags Realistic RUST publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^k (Build server): Base building and practice are the focus; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Realistic RUST come up?

The Rust Data Lab lists that include Realistic RUST are: EU Rust servers, measured, Modded Rust servers, measured, Rust build and creative servers and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Realistic RUST hold among Rust servers?

Seven-day player hours place Realistic RUST at #16,954 overall, #2,577 in Europe and in the top 71% of ranked servers.

What does the current player count on Realistic RUST tell you?

Realistic RUST is offline at the moment; the last sighting was 29 days 17 hours ago.

Getting on

How can you connect to Realistic RUST?

You can connect by pressing F1 in Rust and entering client.connect 80.187.124.57:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^k,EU,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Gameplay

^k
Build server Base building and practice are the focus.
^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.