Element card · group PvE · atomic number 15,915, its rank
Realistic RUST
Offline EU 80.187.125.140:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What rules has Realistic RUST set, and what settings are in force?
The name of Realistic RUST carries no gather rate. Groups top out at 8 players, the default for the game. build & creative is the game mode, building sandbox, gathering off. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
Which location is Realistic RUST based in?
With its EU tag, Realistic RUST places itself in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 80.187.125.140:28015 is the address it uses.
On what Rust version does Realistic RUST operate?
On Windows, Realistic RUST is running Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Realistic RUST stay online?
Currently offline, Realistic RUST was last seen 21 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 4 October 2026.
Wipe schedule
What is the wiping pattern on Realistic RUST?
Realistic RUST's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 24 days 13 hours ago the current world was made.
Where it appears
How should you read the tags on Realistic RUST?
gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^k (Build server): Base building and practice are the focus; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): Europe is where the browser lists this server: that is the tag list Realistic RUST publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Realistic RUST come up?
The Rust Data Lab lists that include Realistic RUST are: EU Rust servers, measured, Modded Rust servers, measured, Rust build and creative servers and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Realistic RUST place?
Player hours for the past seven days give Realistic RUST #15,915, #2,504 in Europe, and a place in the top 72% of ranked servers.
How full is Realistic RUST right now?
Realistic RUST is offline at the moment; the last sighting was 21 days 8 hours ago.
How to join
What is the way to join Realistic RUST?
Open the console with F1 in Rust and type client.connect 80.187.125.140:28015. The Launch Rust button on this page does the same job through Steam.