Element card · group PvE · atomic number 7,137, its rank
Realistic RUST
Offline EU 80.187.125.54:28015 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What rules has Realistic RUST set, and what settings are in force?
Nothing in the name of Realistic RUST gives a gather rate. Eight players per group is the limit, the game's default. build & creative is the game mode, building sandbox, gathering off. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
About the server
In what location does Realistic RUST sit?
The EU tag is how Realistic RUST lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 80.187.125.54:28015.
What Rust version does Realistic RUST currently run?
Rust network protocol 2635 and build 168909 on Windows is what Realistic RUST uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Realistic RUST stay up, and how reliable is its uptime?
Realistic RUST is not online at the moment; the last sighting was 13 hours ago. It was online for 138 of 168 hours in the last 7 full days, which is 82% uptime. The first sighting by Rust Data Lab was on 18 October 2026.
Wipes and resets
What is the wiping pattern on Realistic RUST?
The record holds too few of Realistic RUST's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 23 hours ago.
Tags, lists
What should you understand from the tags Realistic RUST carries?
These are the tags Realistic RUST makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^k (Build server): Base building and practice are the focus; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): Europe is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Realistic RUST appear in?
You will find Realistic RUST on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured, Rust build and creative servers and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Realistic RUST hold among Rust servers?
Realistic RUST is #7,137 on seven-day player hours, #1,999 in Europe, and in the top 32% of all ranked servers.
How full is Realistic RUST right now?
No live signal from Realistic RUST right now, which was last seen 13 hours ago. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 21:00 UTC, when the average was 1 players.
Getting on
What is the way to join Realistic RUST?
In Rust, press F1 and enter client.connect 80.187.125.54:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.