Element card · group PvE · atomic number 15,473, its rank
Realistic RUST
Offline EU 80.187.127.229:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What rules has Realistic RUST set, and what settings are in force?
Nothing in the name of Realistic RUST gives a gather rate. With no change from the default, groups can hold up to 8 players. build & creative is the game mode, building sandbox, gathering off. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
About the server
Which location is Realistic RUST based in?
Realistic RUST gives Europe as its location, using the EU tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 80.187.127.229:28015.
What Rust version does Realistic RUST currently run?
Rust network protocol 2633 and build 164530 on Windows is what Realistic RUST uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Realistic RUST for staying online?
Right now Realistic RUST is offline, with its last appearance 35 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 21 September 2026.
Wipe days
How often does a wipe happen on Realistic RUST, and at what time?
Too few wipes are on record for Realistic RUST to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 54 days 8 hours ago.
Where it appears
What should you understand from the tags Realistic RUST carries?
gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^k (Build server): Practise base design and construction; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): Europe is where the browser lists this server: that is the tag list Realistic RUST publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Realistic RUST appear in?
You will find Realistic RUST on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured, Rust build and creative servers and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Realistic RUST place?
Realistic RUST is #15,473 on seven-day player hours, #2,524 in Europe, and in the top 67% of all ranked servers.
What does the current player count on Realistic RUST tell you?
The last recorded sighting of Realistic RUST was 35 days 21 hours ago, and it is offline now.
How to join
What steps get you onto Realistic RUST?
In Rust, press F1 and enter client.connect 80.187.127.229:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.