Element card · group PvE · atomic number 15,164, its rank
Realistic RUST
Offline EU 80.187.127.6:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What rules has Realistic RUST set, and what settings are in force?
No gather rate appears in the name of Realistic RUST. Groups top out at 8 players, the default for the game. build & creative is the game mode, building sandbox, gathering off. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts Realistic RUST?
Realistic RUST gives Europe as its location, using the EU tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 80.187.127.6:28015.
On what Rust version does Realistic RUST operate?
Rust network protocol 2634 and build 167781 on Windows is what Realistic RUST uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Realistic RUST stay online?
Currently offline, Realistic RUST was last seen 12 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 15 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on Realistic RUST, and at what time?
Realistic RUST's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 23 days 21 hours ago the current world was made.
Tags, lists
What should you understand from the tags Realistic RUST carries?
These are the tags Realistic RUST makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^k (Build server): Base building and practice are the focus; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): Europe is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Realistic RUST come up?
The Rust Data Lab lists that include Realistic RUST are: EU Rust servers, measured, Modded Rust servers, measured, Rust build and creative servers and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Realistic RUST place?
Player hours for the past seven days give Realistic RUST #15,164, #2,595 in Europe, and a place in the top 70% of ranked servers.
How full is Realistic RUST right now?
No live signal from Realistic RUST right now, which was last seen 12 days 20 hours ago.
Getting on
How can you connect to Realistic RUST?
You can connect by pressing F1 in Rust and entering client.connect 80.187.127.6:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.