Element card · group PvE · atomic number 14,085, its rank
Realistic RUST
Offline EU 80.187.72.170:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
How is Realistic RUST configured, and what rules apply?
No gather rate appears in the name of Realistic RUST. Eight players per group is the limit, the game's default. build & creative is the game mode, building sandbox, gathering off. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In what location does Realistic RUST sit?
Realistic RUST gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 80.187.72.170:28015 is the address it uses.
On what Rust version does Realistic RUST operate?
On Windows, Realistic RUST is running Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Realistic RUST stay up, and how reliable is its uptime?
Currently offline, Realistic RUST was last seen 38 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 14 September 2026.
Wipe days
How often does a wipe happen on Realistic RUST, and at what time?
Realistic RUST's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 53 days 15 hours ago.
Lists and tags
How should you read the tags on Realistic RUST?
The game's server browser reads the tags Realistic RUST publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^k (Build server): Practise base design and construction; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): Europe is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Realistic RUST appear in?
These themed Rust Data Lab lists carry Realistic RUST: EU Rust servers, measured, Modded Rust servers, measured, Rust build and creative servers and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does Realistic RUST place?
Seven-day player hours place Realistic RUST at #14,085 overall, #2,402 in Europe and in the top – of ranked servers.
How many players does Realistic RUST have at the moment?
The last recorded sighting of Realistic RUST was 38 days 14 hours ago, and it is offline now.
Getting on
What is the way to join Realistic RUST?
You can connect by pressing F1 in Rust and entering client.connect 80.187.72.170:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.