Rust Data LabData lab · live
Live readings Servers11,790 Players64,938 Populated3,582 Fresh wipes · 3h124 Sampled every 5 min

Element card · group PvE · atomic number 15,150, its rank

Realistic RUST

Offline EU 80.187.86.179:28015 checked 44d ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,150#2501 in EU
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Cz CZ/EU Farming … 6
    CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 6/ 50
  2. 2 Br BroinRust [PVE… 2
    BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 2/ 200
  3. 3 Br BroinRust [PVE… 1
    BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average 1/ 200
  4. 4 Pi PIGLAND V7 NOW… 1
    PIGLAND V7 NOWIPE/PVE/KIT Хрюшки EU · groups of 8+ · 2 on average 1/ 20
  5. 5 Fu Fury Rust #1 [… 1
    Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] EU · groups of 10+ · monthly · 2 on average 1/ 100
  6. 6 Хо Хомка RU PvE 1
    Хомка RU PvE EU · groups of 8+ · monthly · 1 on average 1/ 100

Quick answers

from the figures on this page

Settings and map

What rules has Realistic RUST set, and what settings are in force?

The name of Realistic RUST carries no gather rate. Groups top out at 8 players, the default for the game. build & creative is the game mode, building sandbox, gathering off. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

Which location is Realistic RUST based in?

With its EU tag, Realistic RUST places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 80.187.86.179:28015.

On what Rust version does Realistic RUST operate?

Rust network protocol 2633 and build 163794 on Windows is what Realistic RUST uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Realistic RUST for staying online?

Currently offline, Realistic RUST was last seen 44 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on Realistic RUST, and at what time?

The record holds too few of Realistic RUST's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 54 days 8 hours ago the current world was made.

Lists and tags

How should you read the tags on Realistic RUST?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^k (Build server): Practise base design and construction; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): In the browser it sits under Europe: that is the tag list Realistic RUST publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Realistic RUST appear in?

You will find Realistic RUST on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured, Rust build and creative servers and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Realistic RUST place?

Player hours for the past seven days give Realistic RUST #15,150, #2,501 in Europe, and a place in the top – of ranked servers.

How many players does Realistic RUST have at the moment?

No live signal from Realistic RUST right now, which was last seen 44 days 23 hours ago.

Getting on

What steps get you onto Realistic RUST?

In Rust, press F1 and enter client.connect 80.187.86.179:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^k,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Gameplay

^k
Build server Practise base design and construction.
^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.