Rust Data LabData lab · live
Live readings Servers11,628 Players32,585 Populated2,817 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Vanilla · atomic number 12,488, its rank

[DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP

Offline 80.208.56.246:28115 checked 12d ago

vanillamoddedoxide
Join the experiment
Atomic mass · players now 2/ 50 4% full Room to join
7-day average0peak –
Rank · atomic number#12,488top 58%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep1 Oct6 Oct10 Oct19 Oct23 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Fri 16 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 19:25 UTC12d ago 2 – running 1
Sun 4 Oct, 17:04 UTC24d ago 1 – 12.1 days 0
Thu 1 Oct, 20:11 UTC FW27d ago 1 – 2.9 days 0
Sun 27 Sep, 13:21 UTC31d ago 1 halved by day 3 4.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ми МИНИ-КАРТА 2Х … 126
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 126/ 100
  2. 2 Re RETRO RUST #1 … 67
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 67/ 225
  3. 3 Ru 404 RUST 2Х|ДЛ… 16
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 16/ 700
  4. 4 Ru RustSpain.com … 3
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 6/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 78
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 79 on average 78/ 700

Quick answers

from the figures on this page

Map and rules

What map is in play on [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP?

[DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP runs a procedural map of size 1,000 with seed 1333983581; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

What rules has [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP set, and what settings are in force?

Nothing in the name of [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP?

No region tag is published by [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP; its name, though, points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 80.208.56.246:28115 is the address it uses.

What Rust version does [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP currently run?

On Windows, [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP for staying online?

Right now [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP is offline, with its last appearance 12 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 27 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP?

There is no next wipe to predict for [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 12 days 10 hours ago.

How does [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 3.

Where it appears

Which meanings sit behind the tags on [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP appear in?

The Rust Data Lab lists that include [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP are: EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

How does [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP compare with other servers in the rankings?

The seven-day player-hours table has [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP at #12,488, in the top 58% of ranked servers.

How full is [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP right now?

No live signal from [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP right now, which was last seen 12 days 10 hours ago.

Connection

What is the way to join [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP?

You can connect by pressing F1 in Rust and entering client.connect 80.208.56.246:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.