Element card · group PvE · atomic number 504, its rank
[PvE] Relic Europe | No Killing | No Raiding | No Decay
Online EU 64.40.9.219:28017 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 2% of all ranked servers, top 8% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
- 9d 0hThu 5 Nov, 19:00 UTCFW
- 37d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 74, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:24 UTC5d ago | 74 | – | running | 28 |
| Thu 1 Oct, 18:18 UTC FW26d ago | 64 | held half | 21 days | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
[PvE] Relic Europe | No Killing | No Raiding | No Decay runs a procedural map of size 4,500 with seed 1994412; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
The name of [PvE] Relic Europe | No Killing | No Raiding | No Decay carries no gather rate. Groups top out at 30 players. Play runs as roleplay, roleplay with towns, jobs and rules. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
In what location does [PvE] Relic Europe | No Killing | No Raiding | No Decay sit?
The EU tag is how [PvE] Relic Europe | No Killing | No Raiding | No Decay lists itself, in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 64.40.9.219:28017.
Which Rust version is [PvE] Relic Europe | No Killing | No Raiding | No Decay on?
Rust network protocol 2635 and build 168909 on Linux is what [PvE] Relic Europe | No Killing | No Raiding | No Decay uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is [PvE] Relic Europe | No Killing | No Raiding | No Decay for staying online?
Right now, [PvE] Relic Europe | No Killing | No Raiding | No Decay is reachable. According to the uptime it reports, the last restart was about 35 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
How well does [PvE] Relic Europe | No Killing | No Raiding | No Decay perform?
In the last 48 hours, it averaged 72 server fps, with a low of 37. Buildings, deployables and everything else in the world added up to as many as 193,419 entities. Memory use peaked at 8,903 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
How often does a wipe happen on [PvE] Relic Europe | No Killing | No Raiding | No Decay, and at what time?
Wiping once a month with the force wipe is what [PvE] Relic Europe | No Killing | No Raiding | No Decay does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 5 days ago. Wipes monthly, according to the schedule in its tags.
On [PvE] Relic Europe | No Killing | No Raiding | No Decay, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 69 players. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of recent wipes.
Tags, lists
What should you understand from the tags [PvE] Relic Europe | No Killing | No Raiding | No Decay carries?
The game's server browser reads the tags [PvE] Relic Europe | No Killing | No Raiding | No Decay publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): Player slots: 200; ts30 (Group limit): The team limit is 30; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): Europe is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does [PvE] Relic Europe | No Killing | No Raiding | No Decay come up?
You will find [PvE] Relic Europe | No Killing | No Raiding | No Decay on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust roleplay servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Players now: At least 10; Average players: 25+ on average.
Who is behind [PvE] Relic Europe | No Killing | No Raiding | No Decay?
The relicpve.com hostname [PvE] Relic Europe | No Killing | No Raiding | No Decay publishes also appears on 3 other servers we track, so the same operator most likely runs them.
Player numbers
Against other Rust servers, where does [PvE] Relic Europe | No Killing | No Raiding | No Decay place?
Player hours for the past seven days give [PvE] Relic Europe | No Killing | No Raiding | No Decay #504, #248 in Europe, and a place in the top 2% of ranked servers.
What does the current player count on [PvE] Relic Europe | No Killing | No Raiding | No Decay tell you?
At the moment [PvE] Relic Europe | No Killing | No Raiding | No Decay has 30 of its 200 slots filled. The week's figures average 30 players and top out at 74. Over 48 hours, the highest average fell at 19:00 UTC, at 52 players.
How to join
How can you connect to [PvE] Relic Europe | No Killing | No Raiding | No Decay?
Open the console with F1 in Rust and type client.connect 64.40.9.219:28017. The Launch Rust button on this page does the same job through Steam. You can find its website at https://relicpve.com.
