Element card · group Vanilla · atomic number 4,095, its rank
|UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |
Online 80.47.14.21:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |?
The map on |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | is procedural at size 3,100 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: UKR RUST UA.
How is |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | configured, and what rules apply?
The name of |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.
Server facts
Which location is |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | based in?
The name of |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | points to Europe, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 80.47.14.21:28015 is the address it uses.
Which Rust version is |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | on?
Rust network protocol 2635 and build 168909 on Linux is what |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | for staying online?
Right now, |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | is reachable. According to the uptime it reports, the last restart was about 15 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 8 October 2026.
How well does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | perform?
The last 48 hours show an average of 231 server fps and a minimum of 206. The entity count reached 89,765, including buildings, deployables and all other world items. Up to 4,033 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
What is the wiping pattern on |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |?
Too few wipes are on record for |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 5 hours ago the current world was made.
Tags, lists
What should you understand from the tags |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | carries?
These are the tags |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | appear in?
The Rust Data Lab lists that include |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | are: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | hold among Rust servers?
Player hours over the last week put |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | at #4,095, inside the top 18% of ranked servers.
How full is |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | right now?
|UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | currently shows 0 players across 100 slots. A seven-day sample gives 0 players on average and 4 at the top. The busiest point in the last 48 hours came at 19:00 UTC, averaging 3 players.
How to join
What is the way to join |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |?
You can connect by pressing F1 in Rust and entering client.connect 80.47.14.21:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://ukrrust.pp.ua/.
