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Live readings Servers11,842 Players74,292 Populated3,699 Fresh wipes · 3h224 Sampled every 5 min

Element card · group Vanilla · atomic number 5,037, its rank

|UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |

Online 80.47.14.21:28019 checked 8m ago

vanillamoddedoxide
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak 3
Rank · atomic number#5,037top 23%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 14:47 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ми МИНИ-КАРТА 2Х … 127
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127/ 100
  2. 2 Ru 404 RUST 2Х|ДЛ… 84
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 84/ 700
  3. 3 Ru RustSpain.com … 27
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 27/ 200
  4. 4 Ru 404 RUST 2Х|ДЛ… 29
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 29/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 273
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average 273/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 107
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 73 on average 107/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |?

|UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | runs a procedural map of size 4,250 with seed 1121234565; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | set, and what settings are in force?

No gather rate appears in the name of |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

Server facts

Which location is |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | based in?

Going by its name rather than a tag, |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 80.47.14.21:28019.

On what Rust version does |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | operate?

On Linux, |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | stay up, and how reliable is its uptime?

Right now, |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | is reachable. The uptime it reports suggests it restarted roughly 4 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 12 October 2026, Rust Data Lab saw it for the first time.

Does |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | hold a steady performance?

In the last 48 hours, it averaged 227 server fps, with a low of 173. The entity count reached 103,974, including buildings, deployables and all other world items. Up to 3,994 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | wipe, and how often?

The record holds too few of |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |'s wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days 19 hours ago the current world was made.

On |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 1 hours in.

Lists and tags

What should you understand from the tags |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | carries?

The game's server browser reads the tags |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | come up?

The Rust Data Lab lists that include |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | are: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | compare with other servers in the rankings?

The seven-day player-hours table has |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | at #5,037, in the top 23% of ranked servers.

What does the current player count on |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | tell you?

At the moment |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | has 1 of its 100 slots filled. Averaged over the past week: 0 players, peaking at 3. The busiest point in the last 48 hours came at 17:00 UTC, averaging 3 players.

Getting on

How can you connect to |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |?

Open the console with F1 in Rust and type client.connect 80.47.14.21:28019. The Launch Rust button on this page does the same job through Steam. You can find its website at https://ukrrust.pp.ua/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.