Rust Data LabData lab · live
Live readings Servers11,636 Players37,139 Populated2,912 Fresh wipes · 3h64 Sampled every 5 min

Element card · group Modded · atomic number 8,081, its rank

#MAGIC JUMP | Тестовый

Online 80.64.165.4:28018 checked 8m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average2peak 2
Rank · atomic number#8,081top 36%
Last wipe6h agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.511.5221:0022:0023:0000:0001:0002:00Wiped Tue 27 Oct, 21:08 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040021:0022:0023:0000:0001:0002:00Wiped Tue 27 Oct, 21:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:19 UTC6h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ми МИНИ-КАРТА 2Х … 124
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 124/ 100
  2. 2 Re RETRO RUST #1 … 47
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 47/ 225
  3. 3 Ru 404 RUST 2Х|ДЛ… 18
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 18/ 700
  4. 4 Ru RustSpain.com … 6
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 6/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 7
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 7/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 4/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on #MAGIC JUMP | Тестовый?

The map on #MAGIC JUMP | Тестовый is procedural at size 1,500 with seed 1776753329, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has #MAGIC JUMP | Тестовый set, and what settings are in force?

No gather rate appears in the name of #MAGIC JUMP | Тестовый. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

What region hosts #MAGIC JUMP | Тестовый?

Going by its name rather than a tag, #MAGIC JUMP | Тестовый points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 80.64.165.4:28018.

What Rust version does #MAGIC JUMP | Тестовый currently run?

On Linux, #MAGIC JUMP | Тестовый is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does #MAGIC JUMP | Тестовый stay up, and how reliable is its uptime?

At the moment, #MAGIC JUMP | Тестовый is online. According to the uptime it reports, the last restart was about 3 hours ago. On 27 October 2026, Rust Data Lab saw it for the first time.

Is #MAGIC JUMP | Тестовый known for smooth running?

Server fps averaged 228 over the last 48 hours, with 221 as the lowest. Buildings, deployables and everything else in the world added up to as many as 14,666 entities. The highest memory usage was 1,379 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on #MAGIC JUMP | Тестовый, and at what time?

#MAGIC JUMP | Тестовый's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 6 hours ago.

Tags, lists

How should you read the tags on #MAGIC JUMP | Тестовый?

The game's server browser reads the tags #MAGIC JUMP | Тестовый publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does #MAGIC JUMP | Тестовый come up?

These themed Rust Data Lab lists carry #MAGIC JUMP | Тестовый: EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

How does #MAGIC JUMP | Тестовый compare with other servers in the rankings?

The seven-day player-hours table has #MAGIC JUMP | Тестовый at #8,081, in the top 36% of ranked servers.

What does the current player count on #MAGIC JUMP | Тестовый tell you?

#MAGIC JUMP | Тестовый currently shows 0 players across 10 slots. The week's figures average 2 players and top out at 2. The busiest point in the last 48 hours came at 23:00 UTC, averaging 2 players.

Connection

What steps get you onto #MAGIC JUMP | Тестовый?

Open the console with F1 in Rust and type client.connect 80.64.165.4:28018. The Launch Rust button on this page does the same job through Steam. You can find its website at https://magicjump.store.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.