Rust Data LabData lab · live
Live readings Servers11,886 Players104,326 Populated3,964 Fresh wipes · 3h514 Sampled every 5 min

Element card · group Community · atomic number 15,289, its rank

Level Zero private Rust Starter acceptance

Offline 81.142.113.85:41024 checked 2d ago

Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,289top 69%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 21:30 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 303
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average 303/ 375
  2. 2 Ru Rustoria.co - … 406
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 406/ 475
  3. 3 Ru Rusty Moose |E… 962
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 962/ 1,000
  4. 4 Ru Rustafied.com … 44
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 44/ 100
  5. 5 Eu eulongtest (pr… 480
    eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average 480/ 8
  6. 6 Ru Rustoria.co - … 986
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 986/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on Level Zero private Rust Starter acceptance?

The map on Level Zero private Rust Starter acceptance is procedural, made by the game.

How is Level Zero private Rust Starter acceptance configured, and what rules apply?

The name of Level Zero private Rust Starter acceptance carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

In what location does Level Zero private Rust Starter acceptance sit?

Nothing about a region is published by Level Zero private Rust Starter acceptance. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 81.142.113.85:41024.

On what Rust version does Level Zero private Rust Starter acceptance operate?

On Linux, Level Zero private Rust Starter acceptance is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Level Zero private Rust Starter acceptance stay up, and how reliable is its uptime?

Right now Level Zero private Rust Starter acceptance is offline, with its last appearance 2 days 21 hours ago. For the last 2 full days, 0 of 48 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 26 October 2026.

Wipe days

How often does a wipe happen on Level Zero private Rust Starter acceptance, and at what time?

Level Zero private Rust Starter acceptance's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 21 hours ago.

On Level Zero private Rust Starter acceptance, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

How should you read the tags on Level Zero private Rust Starter acceptance?

gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Player slots: 0; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list Level Zero private Rust Starter acceptance publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Level Zero private Rust Starter acceptance come up?

The Rust Data Lab lists that include Level Zero private Rust Starter acceptance are: Beginner-tagged Rust servers, measured and Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

What position does Level Zero private Rust Starter acceptance hold among Rust servers?

The seven-day player-hours table has Level Zero private Rust Starter acceptance at #15,289, in the top 69% of ranked servers.

How full is Level Zero private Rust Starter acceptance right now?

The last recorded sighting of Level Zero private Rust Starter acceptance was 2 days 21 hours ago, and it is offline now. The past week gives an average of 0 players.

Connection

What is the way to join Level Zero private Rust Starter acceptance?

Open the console with F1 in Rust and type client.connect 81.142.113.85:41024. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players Player slots: 0.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.