Rust Data LabData lab · live
Live readings Servers11,617 Players34,993 Populated2,836 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Modded · atomic number 14,309, its rank

RustyRing, EU, 50% Decay

Online 81.16.176.157:7201 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,309top 64%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct23 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 08:29 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ми МИНИ-КАРТА 2Х … 135
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135/ 100
  2. 2 Re RETRO RUST #1 … 96
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 96/ 225
  3. 3 Ru 404 RUST 2Х|ДЛ… 31
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 31/ 700
  4. 4 Ru RustSpain.com … 3
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 10
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 10/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 107
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 79 on average 107/ 700

Quick answers

from the figures on this page

Settings and map

What map is in play on RustyRing, EU, 50% Decay?

The map on RustyRing, EU, 50% Decay is procedural at size 3,500 with seed 1048813131, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has RustyRing, EU, 50% Decay set, and what settings are in force?

No gather rate appears in the name of RustyRing, EU, 50% Decay. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts RustyRing, EU, 50% Decay?

Going by its name rather than a tag, RustyRing, EU, 50% Decay points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 81.16.176.157:7201.

On what Rust version does RustyRing, EU, 50% Decay operate?

Rust network protocol 2635 and build 167781 on Linux is what RustyRing, EU, 50% Decay uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does RustyRing, EU, 50% Decay stay online?

RustyRing, EU, 50% Decay is live as of now. The uptime it reports suggests it restarted roughly 2 days 12 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does RustyRing, EU, 50% Decay hold a steady performance?

The last 48 hours show an average of 95 server fps and a minimum of 42. Buildings, deployables and everything else in the world added up to as many as 71,002 entities. Up to 3,715 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on RustyRing, EU, 50% Decay?

Too few wipes are on record for RustyRing, EU, 50% Decay to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 10 days 22 hours ago the current world was made.

What does a typical wipe day on RustyRing, EU, 50% Decay involve?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 7 hours after it began.

Lists and tags

How should you read the tags on RustyRing, EU, 50% Decay?

The game's server browser reads the tags RustyRing, EU, 50% Decay publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): It has 150 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RustyRing, EU, 50% Decay appear in?

These themed Rust Data Lab lists carry RustyRing, EU, 50% Decay: EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What position does RustyRing, EU, 50% Decay hold among Rust servers?

Player hours over the last week put RustyRing, EU, 50% Decay at #14,309, inside the top 64% of ranked servers.

How many players does RustyRing, EU, 50% Decay have at the moment?

RustyRing, EU, 50% Decay currently shows 0 players across 150 slots. A seven-day sample gives 0 players on average and 1 at the top.

How to join

What is the way to join RustyRing, EU, 50% Decay?

In Rust, press F1 and enter client.connect 81.16.176.157:7201. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players It has 150 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.