Rust Data LabData lab · live
Live readings Servers11,856 Players86,772 Populated3,806 Fresh wipes · 3h363 Sampled every 5 min

Element card · group PvE · atomic number 10,844, its rank

EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]

Online EU 81.170.216.184:28015 checked 6m ago

2x biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 2
Rank · atomic number#10,844top 49% · #2321 in EU
Last wipe12d agobiweekly schedule
Next wipe1d 18hSat 31 Oct, 09:55 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 49% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 09:55 UTC, in 1d 18h. Its biweekly schedule tag · low confidence

usual gap8.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  1. 1d 18hSat 31 Oct, 09:55 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 15d 18hSat 14 Nov, 09:55 UTC
  4. 29d 18hSat 28 Nov, 09:55 UTC
  5. 35d 3hThu 3 Dec, 19:00 UTCFW
  6. 43d 18hSat 12 Dec, 09:55 UTC

The first 48 hours of its last wipes

Sat 17 OctFri 2 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:55 UTC12d ago 5 – running 0
Fri 2 Oct, 04:15 UTC27d ago 3 halved by day 1 15.2 days 0
Wed 23 Sep, 18:05 UTC35d ago 2 held half 8.4 days 1
Tue 22 Sep, 17:35 UTC36d ago 2 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 In INDUSTRIAL PVE… 7
    INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] EU · groups of 8+ · 2x · biweekly · 6 on average 7/ 250
  2. 2 Ru #1 RUSTMAX PVE… 6
    #1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS EU · groups of 8+ · 2x · biweekly · 5 on average 6/ 50
  3. 3 Ru RustAria#5 [Ми… 1
    RustAria#5 [Мирный / PVE / X2] EU · groups of 8+ · 2x · biweekly · 4 on average 1/ 150
  4. 4 Pv PVE FIESTA [X2… 3
    PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS] EU · groups of 20+ · 2x · biweekly · 3 on average 3/ 100
  5. 5 Ru #1 RUS-T PVE M… 2
    #1 RUS-T PVE MAIN под КУПОЛОМ [X2|X3|EVENT|BANK] EU · groups of 8+ · 2x · biweekly · 2 on average 2/ 50
  6. 6 Ru #3 RUS-T PVE E… 2
    #3 RUS-T PVE EASY ПЕСОЧНИЦА [X2|X3|EVENT|COIN|BANK] EU · groups of 8+ · 2x · biweekly · 2 on average 2/ 50

Quick answers

from the figures on this page

Map and rules

What map is in play on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?

A procedural map of size 4,500 with seed 3486489 runs on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events], generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Skane Custom Map.

How is EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] configured, and what rules apply?

EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] carries a 2x gather rate, as its name states. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

In what location does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] sit?

The EU tag is how EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 81.170.216.184:28015 is the address it uses.

On what Rust version does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] operate?

On Windows, EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] stay online?

EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] is live as of now. The uptime it reports suggests it restarted roughly 5 days 4 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 22 September 2026.

Does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] hold a steady performance?

In the last 48 hours, it averaged 21 server fps, with a low of 9. The entity count reached 123,914, including buildings, deployables and all other world items. Memory use peaked at 5,086 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?

Following the tag is the best the prediction can do for EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events], whose record holds too few wipes to confirm its schedule. Due next on Saturday 31 October at 09:55 UTC is its wipe. The world it is running now dates from 12 days 5 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

On EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events], what happens when wipe day arrives?

At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 2 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.

Where it appears

What should you understand from the tags EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] carries?

These are the tags EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^b (Biweekly): The map wipes on a two-week cycle; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): In the browser it sits under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] appear in?

You will find EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] on the following Rust Data Lab lists: 2x gather rate servers, EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player numbers

What position does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] hold among Rust servers?

Player hours for the past seven days give EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] #10,844, #2,321 in Europe, and a place in the top 49% of ranked servers.

How full is EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] right now?

At the moment EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] has 0 of its 100 slots filled. The week's figures average 0 players and top out at 2.

Connection

How can you connect to EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?

Open the console with F1 in Rust and type client.connect 81.170.216.184:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players It has 100 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.