Rust Data LabData lab · live
Live readings Servers11,700 Players38,808 Populated2,943 Fresh wipes · 3h91 Sampled every 5 min

Element card · group PvE · atomic number 15,346, its rank

MyServer (TEST)

Offline 81.9.119.133:28015 checked 15d ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,346top 71%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 310
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 249 on average 310/ 2,000
  2. 2 Br [EU] Brits PvE… 114
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 240 on average 114/ 2,000
  3. 3 Ch Chrayntopia ♡ … 179
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 104 on average 179/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 32
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 32/ 200
  5. 5 Re [PvE] Relic | … 54
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 54/ 300
  6. 6 Tr TRAVELER PVE [… 9
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average 9/ 100

Quick answers

from the figures on this page

Map and rules

What rules has MyServer (TEST) set, and what settings are in force?

Nothing in the name of MyServer (TEST) gives a gather rate. You get up to 10 players per group. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does MyServer (TEST) sit?

No region is published by MyServer (TEST). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 81.9.119.133:28015.

On what Rust version does MyServer (TEST) operate?

On Windows, MyServer (TEST) is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How reliably does MyServer (TEST) stay online?

Currently offline, MyServer (TEST) was last seen 15 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 October 2026.

Wipe days

How often does a wipe happen on MyServer (TEST), and at what time?

Too few wipes are on record for MyServer (TEST) to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 8 hours ago the current world was made.

Where it appears

What should you understand from the tags MyServer (TEST) carries?

These are the tags MyServer (TEST) makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Player slots: 100; ts10 (Group limit): The team limit is 10; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does MyServer (TEST) come up?

You will find MyServer (TEST) on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does MyServer (TEST) compare with other servers in the rankings?

Player hours over the last week put MyServer (TEST) at #15,346, inside the top 71% of ranked servers.

How full is MyServer (TEST) right now?

No live signal from MyServer (TEST) right now, which was last seen 15 days 10 hours ago.

How to join

What is the way to join MyServer (TEST)?

You can connect by pressing F1 in Rust and entering client.connect 81.9.119.133:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players Player slots: 100.
ts10
Group limit The team limit is 10.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.