Element card · group PvE · atomic number 15,346, its rank
MyServer (TEST)
Offline 81.9.119.133:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What rules has MyServer (TEST) set, and what settings are in force?
Nothing in the name of MyServer (TEST) gives a gather rate. You get up to 10 players per group. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does MyServer (TEST) sit?
No region is published by MyServer (TEST). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 81.9.119.133:28015.
On what Rust version does MyServer (TEST) operate?
On Windows, MyServer (TEST) is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
How reliably does MyServer (TEST) stay online?
Currently offline, MyServer (TEST) was last seen 15 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 October 2026.
Wipe days
How often does a wipe happen on MyServer (TEST), and at what time?
Too few wipes are on record for MyServer (TEST) to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 8 hours ago the current world was made.
Where it appears
What should you understand from the tags MyServer (TEST) carries?
These are the tags MyServer (TEST) makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Player slots: 100; ts10 (Group limit): The team limit is 10; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does MyServer (TEST) come up?
You will find MyServer (TEST) on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does MyServer (TEST) compare with other servers in the rankings?
Player hours over the last week put MyServer (TEST) at #15,346, inside the top 71% of ranked servers.
How full is MyServer (TEST) right now?
No live signal from MyServer (TEST) right now, which was last seen 15 days 10 hours ago.
How to join
What is the way to join MyServer (TEST)?
You can connect by pressing F1 in Rust and entering client.connect 81.9.119.133:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.