Rust Data LabData lab · live
Live readings Servers11,892 Players102,455 Populated3,980 Fresh wipes · 3h459 Sampled every 5 min

Element card · group Modded · atomic number 3,061, its rank

[RU] Custom Rust-X2

Online 82.147.67.183:28215 checked 13m ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average1peak 4
Rank · atomic number#3,061top 14%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:58 UTC14d ago 4 – running 0
Thu 1 Oct, 20:36 UTC FW27d ago 4 halved by day 3 13.7 days 0
Fri 18 Sep, 00:56 UTC41d ago 3 halved by day 1 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 671
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 825 on average 671/ 800
  2. 2 Vi Vital Rust - E… 1,588
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 609 on average 1,588/ 1,600
  3. 3 Eu EU RENEGADE 2x… 835
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 349 on average 835/ 850
  4. 4 Ma Magic Rust #18… 730
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 335 on average 730/ 900
  5. 5 Mi MIRAGE RUST | … 120
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 318 on average 120/ 1,000
  6. 6 Vi Vitality - EU … 1,126
    Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 294 on average 1,126/ 1,200

Quick answers

from the figures on this page

Settings and map

What map is in play on [RU] Custom Rust-X2?

[RU] Custom Rust-X2 runs a procedural map of size 4,000 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.

How is [RU] Custom Rust-X2 configured, and what rules apply?

[RU] Custom Rust-X2 carries a 2x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts [RU] Custom Rust-X2?

The name of [RU] Custom Rust-X2 points to Europe, even without a region tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 82.147.67.183:28215.

On what Rust version does [RU] Custom Rust-X2 operate?

Rust network protocol 2635 and build 168909 on Linux is what [RU] Custom Rust-X2 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [RU] Custom Rust-X2 stay up, and how reliable is its uptime?

At the moment, [RU] Custom Rust-X2 is online. About 17 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is [RU] Custom Rust-X2 known for smooth running?

Server fps averaged 152 over the last 48 hours, with 108 as the lowest. The maximum entity count was 102,017, covering buildings, deployables and all else in the world. Memory use peaked at 3,569 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on [RU] Custom Rust-X2, and at what time?

There is no next wipe to predict for [RU] Custom Rust-X2, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 5 hours ago.

What does a typical wipe day on [RU] Custom Rust-X2 involve?

Recent wipes on average reached 4 players at their busiest. The latest wipe's peak fell 41 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 2 when it didn't hold.

Where it appears

Which meanings sit behind the tags on [RU] Custom Rust-X2?

These are the tags [RU] Custom Rust-X2 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [RU] Custom Rust-X2 appear in?

These themed Rust Data Lab lists carry [RU] Custom Rust-X2: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player counts

What position does [RU] Custom Rust-X2 hold among Rust servers?

The seven-day player-hours table has [RU] Custom Rust-X2 at #3,061, in the top 14% of ranked servers.

How many players does [RU] Custom Rust-X2 have at the moment?

[RU] Custom Rust-X2 currently shows 0 players across 100 slots. The week's figures average 1 players and top out at 4. Over 48 hours, the highest average fell at 00:00 UTC, at 2 players.

Connection

What steps get you onto [RU] Custom Rust-X2?

In Rust, press F1 and enter client.connect 82.147.67.183:28215. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://mag.gamestores.app.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.