Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h0 Sampled every 5 min

Element card · group PvE · atomic number 13,155, its rank

Test server

Offline EU 82.170.141.161:28015 checked 7d ago

biweekly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 1/ 150 1% full Room to join
7-day average1peak 1
Rank · atomic number#13,155top 59% · #2444 in EU
Last wipe16d agobiweekly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 59% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 11d 23hMon 9 Nov, 19:46 UTC
  3. 25d 23hMon 23 Nov, 19:46 UTC
  4. 35d 22hThu 3 Dec, 19:00 UTCFW
  5. 39d 23hMon 7 Dec, 19:46 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 19:46 UTC16d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Tr TRAVELER PVE [… 82
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average 82/ 100
  3. 3 Ru RustAria#4 [Ми… 37
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  4. 4 Ru [EU/US] RustyW… 28
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  5. 5 Ti [ESP] TIESOLAN… 39
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  6. 6 Pv PvE Rust-Z {х1… 33
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Quick answers

from the figures on this page

Map and rules

What map is in play on Test server?

The map on Test server is procedural at size 4,500 with seed 82877763, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on Test server?

Nothing in the name of Test server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Test server?

With its EU tag, Test server places itself in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 82.170.141.161:28015.

On what Rust version does Test server operate?

On Windows, Test server is running Rust network protocol 2634 and build 167584. The protocol must match for you to join; Steam will update your game.

Does Test server stay up, and how reliable is its uptime?

Currently offline, Test server was last seen 7 days ago. It was online for 1 of 168 hours in the last 7 full days, which is 1% uptime. It first appeared to Rust Data Lab on 12 October 2026.

Wipes and resets

When does Test server wipe, and how often?

Following the tag is the best the prediction can do for Test server, whose record holds too few wipes to confirm its schedule. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 16 days ago. Wipes every two weeks are what its tags set out.

On Test server, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 2 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on Test server?

gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Player slots: 150; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167584 (Build): The game build is 167584; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework; EU (Europe): The server browser files it under Europe: that is the tag list Test server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Test server appear in?

You will find Test server on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player numbers

What position does Test server hold among Rust servers?

Player hours for the past seven days give Test server #13,155, #2,444 in Europe, and a place in the top 59% of ranked servers.

How many players does Test server have at the moment?

The last recorded sighting of Test server was 7 days ago, and it is offline now. The week's figures average 1 players and top out at 1.

How to join

How can you connect to Test server?

You can connect by pressing F1 in Rust and entering client.connect 82.170.141.161:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://rust-explora.org/.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^z,^y,^b,EU,^p,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players Player slots: 150.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167584
Build The game build is 167584.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.