Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h14 Sampled every 5 min

Element card · group Vanilla · atomic number 15,373, its rank

[UK/ENG] [404TEST Server] Wiped [12/10 16 days ago]

Online 82.6.203.113:28015 checked 2h ago

vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,373top 69%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Mon 12 OctTue 6 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 16:19 UTC16d ago 1 – running 0
Tue 6 Oct, 21:13 UTC21d ago 1 held half 5.8 days 0
Fri 2 Oct, 21:50 UTC25d ago 1 halved by day 3 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 121/ 100
  2. 2 Re RETRO RUST #1 … 183
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183/ 225
  3. 3 Ru 404 RUST 2Х|ДЛ… 126
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126/ 700
  4. 4 Ru RustSpain.com … 19
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 50
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 453
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 74 on average 453/ 700

Quick answers

from the figures on this page

Map and rules

How is [UK/ENG] [404TEST Server] Wiped [12/10 16 days ago] configured, and what rules apply?

Nothing in the name of [UK/ENG] [404TEST Server] Wiped [12/10 16 days ago] gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server details

Which location is [UK/ENG] [404TEST Server] Wiped [12/10 16 days ago] based in?

No region tag is published by [UK/ENG] [404TEST Server] Wiped [12/10 16 days ago]; its name, though, points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 82.6.203.113:28015 is the address it uses.

On what Rust version does [UK/ENG] [404TEST Server] Wiped [12/10 16 days ago] operate?

Rust network protocol 2635 and build 168909 on Linux is what [UK/ENG] [404TEST Server] Wiped [12/10 16 days ago] uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [UK/ENG] [404TEST Server] Wiped [12/10 16 days ago] for staying online?

[UK/ENG] [404TEST Server] Wiped [12/10 16 days ago] is live as of now. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 2 October 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on [UK/ENG] [404TEST Server] Wiped [12/10 16 days ago]?

No next wipe can be predicted on [UK/ENG] [404TEST Server] Wiped [12/10 16 days ago]: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 3 hours ago.

What does a typical wipe day on [UK/ENG] [404TEST Server] Wiped [12/10 16 days ago] involve?

Recent wipes on average reached 1 players at their busiest. 19 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell below half by day 3 when it didn't hold.

Lists and tags

Which meanings sit behind the tags on [UK/ENG] [404TEST Server] Wiped [12/10 16 days ago]?

The game's server browser reads the tags [UK/ENG] [404TEST Server] Wiped [12/10 16 days ago] publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [UK/ENG] [404TEST Server] Wiped [12/10 16 days ago] appear in?

These themed Rust Data Lab lists carry [UK/ENG] [404TEST Server] Wiped [12/10 16 days ago]: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

How does [UK/ENG] [404TEST Server] Wiped [12/10 16 days ago] compare with other servers in the rankings?

Player hours over the last week put [UK/ENG] [404TEST Server] Wiped [12/10 16 days ago] at #15,373, inside the top 69% of ranked servers.

What does the current player count on [UK/ENG] [404TEST Server] Wiped [12/10 16 days ago] tell you?

[UK/ENG] [404TEST Server] Wiped [12/10 16 days ago] currently shows 0 players across 10 slots. The past week gives an average of 0 players.

How to join

What steps get you onto [UK/ENG] [404TEST Server] Wiped [12/10 16 days ago]?

You can connect by pressing F1 in Rust and entering client.connect 82.6.203.113:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.