Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Vanilla · atomic number 15,426, its rank

[EU] DONTSHOOT PVP|PVE Flag Raidable Bases

Online EU 85.10.201.203:28015 checked 1h ago

monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#15,426top 69% · #2579 in EU
Last wipe12d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:36 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 126
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 50
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50/ 1,000
  3. 3 Ru 404 RUST 2Х|ДЛ… 453
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 73 on average 453/ 700
  4. 4 Ru 404 RUST 2Х|ДЛ… 178
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 67 on average 178/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 24
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average 24/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 580
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 58 on average 580/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on [EU] DONTSHOOT PVP|PVE Flag Raidable Bases?

The map on [EU] DONTSHOOT PVP|PVE Flag Raidable Bases is procedural at size 4,500 with seed 2000000001, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is [EU] DONTSHOOT PVP|PVE Flag Raidable Bases configured, and what rules apply?

No gather rate appears in the name of [EU] DONTSHOOT PVP|PVE Flag Raidable Bases. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server facts

In what location does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases sit?

With its EU tag, [EU] DONTSHOOT PVP|PVE Flag Raidable Bases places itself in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 85.10.201.203:28015 is the address it uses.

On what Rust version does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases operate?

On Linux, [EU] DONTSHOOT PVP|PVE Flag Raidable Bases is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is [EU] DONTSHOOT PVP|PVE Flag Raidable Bases for staying online?

Right now, [EU] DONTSHOOT PVP|PVE Flag Raidable Bases is reachable. The uptime it reports suggests it restarted roughly 12 days 20 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases hold a steady performance?

The last 48 hours show an average of 179 server fps and a minimum of 157. Buildings, deployables and everything else in the world added up to as many as 123,342 entities. The highest memory usage was 9,959 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on [EU] DONTSHOOT PVP|PVE Flag Raidable Bases?

Wiping once a month with the force wipe is what [EU] DONTSHOOT PVP|PVE Flag Raidable Bases does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 12 days 22 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

How does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags [EU] DONTSHOOT PVP|PVE Flag Raidable Bases carries?

gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): Player slots: 150; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): Europe is where the browser lists this server: that is the tag list [EU] DONTSHOOT PVP|PVE Flag Raidable Bases publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases come up?

The Rust Data Lab lists that include [EU] DONTSHOOT PVP|PVE Flag Raidable Bases are: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases place?

Player hours for the past seven days give [EU] DONTSHOOT PVP|PVE Flag Raidable Bases #15,426, #2,579 in Europe, and a place in the top 69% of ranked servers.

How many players does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases have at the moment?

At the moment [EU] DONTSHOOT PVP|PVE Flag Raidable Bases has 0 of its 150 slots filled. Over seven days the mean player count is 0.

Connection

How can you connect to [EU] DONTSHOOT PVP|PVE Flag Raidable Bases?

In Rust, press F1 and enter client.connect 85.10.201.203:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://dontshoot.net/.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp150
Max players Player slots: 150.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.