Rust Data LabData lab · live
Live readings Servers11,826 Players80,135 Populated3,731 Fresh wipes · 3h265 Sampled every 5 min

Element card · group Vanilla · atomic number 11,374, its rank

RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic

Online EU 85.114.134.155:28015 checked 10m ago

monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,374top 51% · #2357 in EU
Last wipe27d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 44 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW27d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 77
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 77/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 253
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average 253/ 700
  3. 3 Ru 404 RUST 2Х|ДЛ… 29
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 29/ 1,000
  4. 4 Ru 404 RUST 2Х|ДЛ… 99
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 73 on average 99/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 359
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 67 on average 359/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 239
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 239/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?

A procedural map of size 4,500 with seed 781594078 runs on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?

The name of RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.

Server details

What region hosts RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?

With its EU tag, RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic places itself in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 85.114.134.155:28015.

What Rust version does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic currently run?

On Linux, RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic stay online?

Right now, RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic is reachable. According to the uptime it reports, the last restart was about 8 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic known for smooth running?

The last 48 hours show an average of 109 server fps and a minimum of 58. The entity count reached 117,697, including buildings, deployables and all other world items. Up to 3,670 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic, and at what time?

The only wipe on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 27 days 20 hours ago. Wipes monthly, according to the schedule in its tags.

How does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic look on the day of a wipe?

Recent wipes on average reached 4 players at their busiest. 44 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic carries?

gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Player slots: 150; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): The server browser files it under Europe: that is the tag list RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic come up?

The Rust Data Lab lists that include RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic are: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic compare with other servers in the rankings?

Player hours for the past seven days give RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic #11,374, #2,357 in Europe, and a place in the top 51% of ranked servers.

How many players does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic have at the moment?

At the moment RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic has 0 of its 150 slots filled. Averaged over the past week: 0 players, peaking at 1. Peak time in the past 48 hours: 12:00 UTC, when the average was 0 players.

Connection

What steps get you onto RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?

Open the console with F1 in Rust and type client.connect 85.114.134.155:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://rust.evopixel.ro.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players Player slots: 150.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.