Rust Data LabData lab · live
Live readings Servers11,620 Players40,450 Populated3,014 Fresh wipes · 3h92 Sampled every 5 min

Element card · group Modded · atomic number 12,962, its rank

DE|EU FireofDestiny X2 Max 5 Team Month Wipe

Online 85.114.151.221:28015 checked 8m ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#12,962top 58%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:13 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 436
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 730 on average 436/ 500
  2. 2 Vi Vital Rust - E… 286
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 546 on average 286/ 300
  3. 3 Eu EU RENEGADE 2x… 85
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 325 on average 85/ 150
  4. 4 Ma Magic Rust #18… 27
    Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 323 on average 27/ 100
  5. 5 Mi MIRAGE RUST | … 141
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 299 on average 141/ 1,000
  6. 6 Vi Vitality - EU … 31
    Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 296 on average 31/ 50

Quick answers

from the figures on this page

Settings and map

What map is in play on DE|EU FireofDestiny X2 Max 5 Team Month Wipe?

The map on DE|EU FireofDestiny X2 Max 5 Team Month Wipe is procedural at size 4,000 with seed 8523, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on DE|EU FireofDestiny X2 Max 5 Team Month Wipe?

The name says it: gather runs at 2x on DE|EU FireofDestiny X2 Max 5 Team Month Wipe. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

Which location is DE|EU FireofDestiny X2 Max 5 Team Month Wipe based in?

Going by its name rather than a tag, DE|EU FireofDestiny X2 Max 5 Team Month Wipe points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 85.114.151.221:28015.

What Rust version does DE|EU FireofDestiny X2 Max 5 Team Month Wipe currently run?

On Linux, DE|EU FireofDestiny X2 Max 5 Team Month Wipe is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does DE|EU FireofDestiny X2 Max 5 Team Month Wipe stay online?

At the moment, DE|EU FireofDestiny X2 Max 5 Team Month Wipe is online. According to the uptime it reports, the last restart was about 2 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is DE|EU FireofDestiny X2 Max 5 Team Month Wipe known for smooth running?

The last 48 hours show an average of 30 server fps and a minimum of 23. The maximum entity count was 91,477, covering buildings, deployables and all else in the world. Memory use peaked at 2,584 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on DE|EU FireofDestiny X2 Max 5 Team Month Wipe, and at what time?

The record holds too few of DE|EU FireofDestiny X2 Max 5 Team Month Wipe's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 4 hours ago.

What does a typical wipe day on DE|EU FireofDestiny X2 Max 5 Team Month Wipe involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 15 hours after it began.

Lists and tags

How should you read the tags on DE|EU FireofDestiny X2 Max 5 Team Month Wipe?

These are the tags DE|EU FireofDestiny X2 Max 5 Team Month Wipe makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does DE|EU FireofDestiny X2 Max 5 Team Month Wipe come up?

These themed Rust Data Lab lists carry DE|EU FireofDestiny X2 Max 5 Team Month Wipe: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player numbers

Against other Rust servers, where does DE|EU FireofDestiny X2 Max 5 Team Month Wipe place?

Player hours over the last week put DE|EU FireofDestiny X2 Max 5 Team Month Wipe at #12,962, inside the top 58% of ranked servers.

How many players does DE|EU FireofDestiny X2 Max 5 Team Month Wipe have at the moment?

DE|EU FireofDestiny X2 Max 5 Team Month Wipe currently shows 0 players across 50 slots. Averaged over the past week: 0 players, peaking at 1. The busiest point in the last 48 hours came at 19:00 UTC, averaging 1 players.

How to join

What is the way to join DE|EU FireofDestiny X2 Max 5 Team Month Wipe?

Open the console with F1 in Rust and type client.connect 85.114.151.221:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://united-gameserver.de/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.