Rust Data LabData lab · live
Live readings Servers11,668 Players48,663 Populated3,138 Fresh wipes · 3h118 Sampled every 5 min

Element card · group PvE · atomic number 3,728, its rank

BlaKam Testserver

Online 85.14.198.168:28015 checked 9m ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 32 0% full Room to join
7-day average1peak 2
Rank · atomic number#3,728top 17%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75110:0019:0003:0012:0022:0007:00Wiped Tue 27 Oct, 15:28 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
01020304010:0019:0003:0012:0022:0007:00Wiped Tue 27 Oct, 15:28 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctFri 16 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:28 UTC1d ago – – running 0
Fri 23 Oct, 14:41 UTC5d ago 2 held half 4 days 0
Thu 22 Oct, 18:15 UTC6d ago 2 – 0.9 days 0
Fri 16 Oct, 15:30 UTC12d ago 2 held half 6.1 days 1
Sat 10 Oct, 10:38 UTC18d ago 2 held half 6.2 days 0
Fri 2 Oct, 08:30 UTC27d ago 2 held half 8.1 days 1
Thu 1 Oct, 18:14 UTC FW27d ago 2 – 0.6 days 1
Sun 27 Sep, 11:04 UTC31d ago 2 held half 4.3 days 2
Sat 19 Sep, 11:14 UTC39d ago 2 held half 8 days 1
Fri 18 Sep, 17:40 UTC40d ago 2 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 105
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average 105/ 2,000
  2. 2 Br [EU] Brits PvE… 129
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average 129/ 2,000
  3. 3 Ch Chrayntopia ♡ … 39
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 106 on average 39/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 64
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 64/ 200
  5. 5 Re [PvE] Relic | … 25
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 25/ 300
  6. 6 Tr TRAVELER PVE [… 40
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 40/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on BlaKam Testserver?

A procedural map of size 5,000 with seed 1972576941 runs on BlaKam Testserver, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has BlaKam Testserver set, and what settings are in force?

No gather rate appears in the name of BlaKam Testserver. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does BlaKam Testserver sit?

There is no region on record for BlaKam Testserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 85.14.198.168:28015.

Which Rust version is BlaKam Testserver on?

Rust network protocol 2635 and build 168909 on Linux is what BlaKam Testserver uses. The protocol must match for you to join; Steam will update your game.

How reliably does BlaKam Testserver stay online?

Right now, BlaKam Testserver is reachable. According to the uptime it reports, the last restart was about 59 minutes ago. It was online for 166 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does BlaKam Testserver hold a steady performance?

In the last 48 hours, it averaged 29 server fps, with a low of 4. The entity count reached 150,304, including buildings, deployables and all other world items. Up to 4,232 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on BlaKam Testserver?

No next wipe can be predicted on BlaKam Testserver: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 5 days 18 hours ago.

On BlaKam Testserver, what happens when wipe day arrives?

Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 100% of recent wipes.

Tags, lists

Which meanings sit behind the tags on BlaKam Testserver?

The game's server browser reads the tags BlaKam Testserver publishes, which are gmvanilla (Game mode): This is vanilla survival; mp32 (Max players): It has 32 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does BlaKam Testserver appear in?

These themed Rust Data Lab lists carry BlaKam Testserver: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How does BlaKam Testserver compare with other servers in the rankings?

BlaKam Testserver sits at #3,728 for seven-day player hours, placing it in the top 17% of ranked servers.

How many players does BlaKam Testserver have at the moment?

BlaKam Testserver currently shows 0 players across 32 slots. The week's figures average 1 players and top out at 2. Peak time in the past 48 hours: 17:00 UTC, when the average was 1 players.

How to join

How can you connect to BlaKam Testserver?

Open the console with F1 in Rust and type client.connect 85.14.198.168:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp32
Max players It has 32 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.