Rust Data LabData lab · live
Live readings Servers11,757 Players71,901 Populated3,470 Fresh wipes · 3h213 Sampled every 5 min

Element card · group Modded · atomic number 15,150, its rank

US RustyScape 10x PVE | All Blueprints | Live Events

Offline NA 85.31.224.23:28415 checked 46d ago

10x monthly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,150#1567 in NA
Last wipe52d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.
Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on US RustyScape 10x PVE | All Blueprints | Live Events?

A procedural map runs on US RustyScape 10x PVE | All Blueprints | Live Events, generated by the game.

What rules has US RustyScape 10x PVE | All Blueprints | Live Events set, and what settings are in force?

The name says it: gather runs at 10x on US RustyScape 10x PVE | All Blueprints | Live Events. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

In what location does US RustyScape 10x PVE | All Blueprints | Live Events sit?

With its NA tag, US RustyScape 10x PVE | All Blueprints | Live Events places itself in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 85.31.224.23:28415.

On what Rust version does US RustyScape 10x PVE | All Blueprints | Live Events operate?

Rust network protocol 2633 and build 163207 on Linux is what US RustyScape 10x PVE | All Blueprints | Live Events uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is US RustyScape 10x PVE | All Blueprints | Live Events for staying online?

US RustyScape 10x PVE | All Blueprints | Live Events is not online at the moment; the last sighting was 46 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does US RustyScape 10x PVE | All Blueprints | Live Events wipe, and how often?

Estimated from the force wipe is when US RustyScape 10x PVE | All Blueprints | Live Events next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 52 days 20 hours ago. Wipes monthly, according to the schedule in its tags.

Tags, lists

How should you read the tags on US RustyScape 10x PVE | All Blueprints | Live Events?

The game's server browser reads the tags US RustyScape 10x PVE | All Blueprints | Live Events publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163207 (Build): Build number: 163207; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does US RustyScape 10x PVE | All Blueprints | Live Events come up?

The Rust Data Lab lists that include US RustyScape 10x PVE | All Blueprints | Live Events are: 10x Rust servers, counted live, Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

Population

What position does US RustyScape 10x PVE | All Blueprints | Live Events hold among Rust servers?

US RustyScape 10x PVE | All Blueprints | Live Events is #15,150 on seven-day player hours, #1,567 in North America, and in the top – of all ranked servers.

How full is US RustyScape 10x PVE | All Blueprints | Live Events right now?

US RustyScape 10x PVE | All Blueprints | Live Events is offline at the moment; the last sighting was 46 days 1 hours ago.

Getting on

What steps get you onto US RustyScape 10x PVE | All Blueprints | Live Events?

Open the console with F1 in Rust and type client.connect 85.31.224.23:28415. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^m,NA,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163207
Build Build number: 163207.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.