Element card · group PvE · atomic number 16,917, its rank
[ESP/Ñ] DEV
Offline EU 85.50.86.46:22619 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [ESP/Ñ] DEV?
A procedural map of size 3,750 with seed 1337 runs on [ESP/Ñ] DEV, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Bots y eventos en todo el mapa.
What settings and rules apply on [ESP/Ñ] DEV?
No gather rate appears in the name of [ESP/Ñ] DEV. Groups top out at 12 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts [ESP/Ñ] DEV?
[ESP/Ñ] DEV gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 85.50.86.46:22619.
Which Rust version is [ESP/Ñ] DEV on?
On Linux, [ESP/Ñ] DEV is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does [ESP/Ñ] DEV stay online?
Right now [ESP/Ñ] DEV is offline, with its last appearance 30 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 29 September 2026.
Wipe schedule
What is the wiping pattern on [ESP/Ñ] DEV?
Estimated from the force wipe is when [ESP/Ñ] DEV next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 42 days 10 hours ago. A two-weekly wipe schedule is published in its tags.
Tags, lists
Which meanings sit behind the tags on [ESP/Ñ] DEV?
These are the tags [ESP/Ñ] DEV makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts12 (Group limit): No team may exceed 12; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^b (Biweekly): The map wipes on a two-week cycle; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon; EU (Europe): In the browser it sits under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does [ESP/Ñ] DEV appear in?
These themed Rust Data Lab lists carry [ESP/Ñ] DEV: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player counts
Against other Rust servers, where does [ESP/Ñ] DEV place?
Seven-day player hours place [ESP/Ñ] DEV at #16,917 overall, #2,575 in Europe and in the top 71% of ranked servers.
How full is [ESP/Ñ] DEV right now?
[ESP/Ñ] DEV is offline at the moment; the last sighting was 30 days 6 hours ago.
How to join
What steps get you onto [ESP/Ñ] DEV?
You can connect by pressing F1 in Rust and entering client.connect 85.50.86.46:22619, or by pressing Launch Rust here, which starts the game through Steam and joins for you.