Rust Data LabData lab · live
Live readings Servers11,699 Players65,959 Populated3,548 Fresh wipes · 3h114 Sampled every 5 min

Element card · group Modded · atomic number 14,956, its rank

#1 Rust LAN-Server | TEST

Offline 86.103.6.78:28015 checked 36d ago

monthly wipes moddedcarbon
Join the experiment
Atomic mass · players now 1/ 25 4% full Room to join
7-day average0peak –
Rank · atomic number#14,956top 65%
Last wipe36d agomonthly schedule
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 7hThu 5 Nov, 19:00 UTCFW
  2. 36d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 11:22 UTC37d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 131
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 131/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 55
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 55/ 1,000
  3. 3 Ru 404 RUST 2Х|ДЛ… 14
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 14/ 1,000
  4. 4 Ru 404 RUST 2Х|ДЛ… 438
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 64 on average 438/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 195
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 63 on average 195/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 20
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 EU · groups of 16+ · monthly · 59 on average 20/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on #1 Rust LAN-Server | TEST?

A procedural map of size 2,000 with seed 923208345 runs on #1 Rust LAN-Server | TEST, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on #1 Rust LAN-Server | TEST?

Nothing in the name of #1 Rust LAN-Server | TEST gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

Which location is #1 Rust LAN-Server | TEST based in?

No region is published by #1 Rust LAN-Server | TEST. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 86.103.6.78:28015.

On what Rust version does #1 Rust LAN-Server | TEST operate?

On Windows, #1 Rust LAN-Server | TEST is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does #1 Rust LAN-Server | TEST stay online?

Right now #1 Rust LAN-Server | TEST is offline, with its last appearance 36 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 21 September 2026.

Wipe days

How often does a wipe happen on #1 Rust LAN-Server | TEST, and at what time?

Wiping once a month with the force wipe is what #1 Rust LAN-Server | TEST does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 36 days 22 hours ago. Wipes monthly, according to the schedule in its tags.

What does a typical wipe day on #1 Rust LAN-Server | TEST involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

What should you understand from the tags #1 Rust LAN-Server | TEST carries?

The game's server browser reads the tags #1 Rust LAN-Server | TEST publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp25 (Max players): 25 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does #1 Rust LAN-Server | TEST appear in?

These themed Rust Data Lab lists carry #1 Rust LAN-Server | TEST: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What position does #1 Rust LAN-Server | TEST hold among Rust servers?

#1 Rust LAN-Server | TEST sits at #14,956 for seven-day player hours, placing it in the top 65% of ranked servers.

What does the current player count on #1 Rust LAN-Server | TEST tell you?

#1 Rust LAN-Server | TEST is offline at the moment; the last sighting was 36 days 21 hours ago.

Getting on

What steps get you onto #1 Rust LAN-Server | TEST?

You can connect by pressing F1 in Rust and entering client.connect 86.103.6.78:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp25
Max players 25 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.