Rust Data LabData lab · live
Live readings Servers11,744 Players73,772 Populated3,676 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Modded · atomic number 7,941, its rank

RustID Test Server

Online 86.15.67.166:28025 checked 14m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak 1
Rank · atomic number#7,941top 36%
No wipesresets18 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75114:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep28 Sep11 Oct16 Oct22 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:53 UTC19h ago – – – 0
Tue 27 Oct, 17:10 UTC20h ago – – – 1
Tue 27 Oct, 16:24 UTC20h ago – – – 1
Tue 27 Oct, 15:04 UTC22h ago – – – 0
Tue 27 Oct, 00:09 UTC1d ago – – – 0
Mon 26 Oct, 22:20 UTC1d ago – – – 1
Mon 26 Oct, 21:42 UTC1d ago – – – 1
Mon 26 Oct, 21:32 UTC1d ago – – – 1
Sun 25 Oct, 20:35 UTC2d ago – – – 0
Sun 25 Oct, 14:22 UTC2d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ро РОССИЙСКИЙ ДЛЯ… 120
    РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 EU · groups of 8+ · weekly · 140 on average 120/ 300
  2. 2 Eu EU Hub 01 17
    EU Hub 01 EU · groups of 1000+ · 24 on average 17/ 3,300
  3. 3 Ra RaidLab 0
    RaidLab groups of 8+ · 11 on average 0/ 50
  4. 4 Xm [IR][1X] Mz RU… 0
    [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 2 on average 0/ 50
  5. 5 As A Shockbyte Ru… 2
    A Shockbyte Rust Server groups of 8+ · 2 on average 2/ 40
  6. 6 Ru 404 RUST /ДЛЯ … 4
    404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 2 on average 4/ 300

Quick answers

from the figures on this page

Map and rules

How is RustID Test Server configured, and what rules apply?

The name of RustID Test Server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

In what location does RustID Test Server sit?

Nothing about a region is published by RustID Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 86.15.67.166:28025.

Which Rust version is RustID Test Server on?

On Windows, RustID Test Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RustID Test Server stay up, and how reliable is its uptime?

Right now, RustID Test Server is reachable. For the last 7 full days, 166 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 22 September 2026.

Wipe days

How often does a wipe happen on RustID Test Server, and at what time?

A fresh world appears on RustID Test Server every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.

Lists and tags

What should you understand from the tags RustID Test Server carries?

gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list RustID Test Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does RustID Test Server appear in?

The Rust Data Lab lists that include RustID Test Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

Against other Rust servers, where does RustID Test Server place?

Player hours over the last week put RustID Test Server at #7,941, inside the top 36% of ranked servers.

What does the current player count on RustID Test Server tell you?

Of 500 slots, 0 are taken on RustID Test Server right now. Averaged over the past week: 0 players, peaking at 1. Peak time in the past 48 hours: 16:00 UTC, when the average was 1 players.

How to join

What is the way to join RustID Test Server?

In Rust, press F1 and enter client.connect 86.15.67.166:28025. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players It has 500 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.