Element card · group Modded · atomic number 15,102, its rank
[EU] Shardfall | PvE MMO | One character, every world
Offline 86.21.233.58:28035 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 23:51 UTC18d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on [EU] Shardfall | PvE MMO | One character, every world?
[EU] Shardfall | PvE MMO | One character, every world runs a procedural map of size 1,000 with seed 2026; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on [EU] Shardfall | PvE MMO | One character, every world?
Nothing in the name of [EU] Shardfall | PvE MMO | One character, every world gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
What region hosts [EU] Shardfall | PvE MMO | One character, every world?
No region tag is published by [EU] Shardfall | PvE MMO | One character, every world; its name, though, points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 86.21.233.58:28035.
What Rust version does [EU] Shardfall | PvE MMO | One character, every world currently run?
On Windows, [EU] Shardfall | PvE MMO | One character, every world is running Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.
Does [EU] Shardfall | PvE MMO | One character, every world stay up, and how reliable is its uptime?
[EU] Shardfall | PvE MMO | One character, every world is not online at the moment; the last sighting was 12 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 9 October 2026.
Wipes and resets
When does [EU] Shardfall | PvE MMO | One character, every world wipe, and how often?
The record holds too few of [EU] Shardfall | PvE MMO | One character, every world's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 1 hours ago.
How does [EU] Shardfall | PvE MMO | One character, every world look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked.
Lists and tags
Which meanings sit behind the tags on [EU] Shardfall | PvE MMO | One character, every world?
gmrust (Game mode): Standard Rust survival is the game here; mp400 (Max players): Player slots: 400; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list [EU] Shardfall | PvE MMO | One character, every world publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does [EU] Shardfall | PvE MMO | One character, every world come up?
You will find [EU] Shardfall | PvE MMO | One character, every world on the following Rust Data Lab lists: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How does [EU] Shardfall | PvE MMO | One character, every world compare with other servers in the rankings?
The seven-day player-hours table has [EU] Shardfall | PvE MMO | One character, every world at #15,102, in the top 70% of ranked servers.
How many players does [EU] Shardfall | PvE MMO | One character, every world have at the moment?
The last recorded sighting of [EU] Shardfall | PvE MMO | One character, every world was 12 days 10 hours ago, and it is offline now.
Getting on
What steps get you onto [EU] Shardfall | PvE MMO | One character, every world?
Open the console with F1 in Rust and type client.connect 86.21.233.58:28035. The Launch Rust button on this page does the same job through Steam.