Rust Data LabData lab · live
Live readings Servers11,719 Players48,039 Populated3,199 Fresh wipes · 3h104 Sampled every 5 min

Element card · group Vanilla · atomic number 2,856, its rank

2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU

Online 87.103.199.66:28015 checked 6m ago

2x trio weekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 1/ 150 1% full Room to join
7-day average2peak 6
Rank · atomic number#2,856top 13%
Last wipe5d agoweekly schedule
Next wipe3d 11hSun 1 Nov, 11:25 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246801:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers, and #226 of the trio servers (top 36%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 11:25 UTC, in 3d 11h. Its weekly schedule tag · low confidence

usual gap2 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak5players, last three wipes
crowd held33%else halves by day 8

Coming wipes

  1. 3d 11hSun 1 Nov, 11:25 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 10d 11hSun 8 Nov, 11:25 UTC
  4. 17d 11hSun 15 Nov, 11:25 UTC
  5. 24d 11hSun 22 Nov, 11:25 UTC
  6. 31d 11hSun 29 Nov, 11:25 UTC
  7. 35d 18hThu 3 Dec, 19:00 UTCFW
  8. 38d 11hSun 6 Dec, 11:25 UTC

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctThu 22 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 27 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 11:25 UTC3d ago 6 – running 2
Fri 23 Oct, 10:53 UTC5d ago 4 held half 2 days 1
Thu 22 Oct, 19:03 UTC6d ago 4 – 0.7 days 0
Thu 22 Oct, 12:47 UTC6d ago 4 – 0.3 days 0
Fri 16 Oct, 11:16 UTC12d ago 3 halved by day 3 6.1 days 1
Thu 1 Oct, 18:08 UTC FW27d ago 6 halved by day 13 14.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Mi MIRAGE RUST | … 10
    MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 EU · trio · 2x · weekly · 255 on average 10/ 500
  2. 2 Wa WARBANDITS.GG … 27
    WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 233 on average 27/ 200
  3. 3 Ma Magic Rust #7 … 22
    Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий EU · trio · 2x · weekly · 175 on average 22/ 100
  4. 4 Ma Magic Rust #24… 69
    Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 EU · trio · 2x · weekly · 133 on average 69/ 300
  5. 5 Mi MIRAGE RUST | … 57
    MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 EU · trio · 2x · weekly · 130 on average 57/ 350
  6. 6 St [EU] Stevious … 10
    [EU] Stevious 2x | Solo/Duo/Trio | 22/10 EU · trio · 2x · weekly · 69 on average 10/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU?

2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU runs a procedural map of size 3,500 with seed 1083716274; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU configured, and what rules apply?

2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU carries a 2x gather rate, as its name states. The group cap is 3 players (trio). Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU?

No region tag is published by 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU; its name, though, points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 87.103.199.66:28015.

Which Rust version is 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU on?

On Windows, 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU stay up, and how reliable is its uptime?

Right now, 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU is reachable. The uptime it reports suggests it restarted roughly 19 hours ago. For the last 7 full days, 112 of 168 hours were online, giving 67% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.

How well does 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU perform?

The last 48 hours show an average of 142 server fps and a minimum of 79. The maximum entity count was 79,527, covering buildings, deployables and all else in the world. Memory use peaked at 2,559 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU, and at what time?

The prediction for 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU follows its tag, as too few wipes are on record to confirm the schedule. Due next on Sunday 1 November at 11:25 UTC is its wipe. 5 days 13 hours ago the current world was made. The tags state that wipes happen weekly.

How does 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 5 players. Peak numbers on the latest wipe came 27 hours in. Half that peak was held until the next wipe in 33% of recent wipes. Where it did not hold, the crowd dropped below half by day 8.

Where it appears

What should you understand from the tags 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU carries?

The game's server browser reads the tags 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): It has 150 slots; ts3 (Group limit): No team may exceed 3; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU come up?

These themed Rust Data Lab lists carry 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU: 2x gather rate servers, EU Rust servers, measured, Modded Rust servers, measured and Trio Rust servers, measured live. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Player numbers

What position does 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU hold among Rust servers?

2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU sits at #2,856 for seven-day player hours, placing it in the top 13% of ranked servers. Within trio, its rank is #226.

How many players does 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU have at the moment?

Of 150 slots, 1 are taken on 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU right now. The week's figures average 2 players and top out at 6. Peak time in the past 48 hours: 16:00 UTC, when the average was 6 players.

How to join

What steps get you onto 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU?

You can connect by pressing F1 in Rust and entering client.connect 87.103.199.66:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://russianrust2x.gamestores.app.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players It has 150 slots.
ts3
Group limit No team may exceed 3.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly Wipes happen once a week.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.