Element card · group Modded · atomic number 15,180, its rank
RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf
Offline 87.192.103.104:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 16:05 UTC11d ago | 0 | – | running | 0 |
| Fri 9 Oct, 16:05 UTC18d ago | 1 | halved by day 2 | 7 days | 0 |
| Thu 8 Oct, 21:22 UTC19d ago | 1 | – | 0.8 days | 0 |
| Fri 2 Oct, 16:04 UTC25d ago | 0 | – | 6.2 days | 0 |
| Thu 1 Oct, 23:03 UTC FW26d ago | 0 | – | 0.7 days | 0 |
| Sat 26 Sep, 20:54 UTC31d ago | 0 | – | 5.1 days | 0 |
| Fri 25 Sep, 16:05 UTC32d ago | 1 | – | 1.2 days | 0 |
| Fri 18 Sep, 16:05 UTC39d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?
RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf runs a procedural map of size 4,000 with seed 1172717498; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?
The name says it: gather runs at 2x on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?
There is no region on record for RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 87.192.103.104:28015.
On what Rust version does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf operate?
On Linux, RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf is running Rust network protocol 2634 and build 167231. Your game needs to match the protocol to join, and Steam updates it automatically.
Does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf stay up, and how reliable is its uptime?
RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf is not online at the moment; the last sighting was 11 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf, and at what time?
No next wipe can be predicted on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 13 hours ago.
On RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf, what happens when wipe day arrives?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 2 when it didn't hold.
Tags, lists
How should you read the tags on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?
These are the tags RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): 200 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf come up?
The Rust Data Lab lists that include RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf are: 2x gather rate servers and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Population
Against other Rust servers, where does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf place?
Player hours over the last week put RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf at #15,180, inside the top 70% of ranked servers.
How full is RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf right now?
The last recorded sighting of RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf was 11 days 8 hours ago, and it is offline now.
Connection
What steps get you onto RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?
Open the console with F1 in Rust and type client.connect 87.192.103.104:28015. The Launch Rust button on this page does the same job through Steam.
