Rust Data LabData lab · live
Live readings Servers11,801 Players69,381 Populated3,608 Fresh wipes · 3h186 Sampled every 5 min

Element card · group Modded · atomic number 9,771, its rank

MyTestServer

Online 88.114.139.3:28015 checked 11m ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak 1
Rank · atomic number#9,771top 44%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75121:0023:0000:0002:0003:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040021:0023:0000:0002:0003:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:54 UTC1d ago – – – 1
Sun 25 Oct, 10:50 UTC4d ago – – – 0
Sun 25 Oct, 10:35 UTC4d ago 1 – 2.5 days 0
Fri 23 Oct, 11:45 UTC6d ago – – – 0
Fri 23 Oct, 11:03 UTC6d ago 0 – 2 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ру РУССКИЙ ДЛЯ НО… 85
    РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 EU · groups of 8+ · weekly · 109 on average 85/ 300
  2. 2 Ra RaidLab 0
    RaidLab groups of 8+ · 31 on average 0/ 50
  3. 3 Eu EU Hub 01 17
    EU Hub 01 EU · groups of 1000+ · 24 on average 17/ 3,300
  4. 4 Ru 404 RUST /ДЛЯ … 8
    404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 3 on average 8/ 300
  5. 5 As A Shockbyte Ru… 0
    A Shockbyte Rust Server groups of 8+ · 2 on average 0/ 40
  6. 6 Wa Warriors 1
    Warriors groups of 8+ · 2 on average 1/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on MyTestServer?

MyTestServer runs a procedural map of size 2,000 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on MyTestServer?

Nothing in the name of MyTestServer gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

In what location does MyTestServer sit?

Nothing about a region is published by MyTestServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 88.114.139.3:28015.

On what Rust version does MyTestServer operate?

Rust network protocol 2635 and build 167781 on Windows is what MyTestServer uses. The protocol must match for you to join; Steam will update your game.

Does MyTestServer stay up, and how reliable is its uptime?

Right now, MyTestServer is reachable. According to the uptime it reports, the last restart was about 51 minutes ago. For the last 5 full days, 11 of 120 hours were online, giving 9% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.

Does MyTestServer hold a steady performance?

Server fps averaged 233 over the last 48 hours, with 226 as the lowest. The entity count reached 13,008, including buildings, deployables and all other world items. Memory use peaked at 1,188 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on MyTestServer, and at what time?

Every few hours MyTestServer generates a new world; there is no wipe schedule, and those resets are not wipes.

Lists and tags

How should you read the tags on MyTestServer?

These are the tags MyTestServer makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does MyTestServer appear in?

These themed Rust Data Lab lists carry MyTestServer: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

What position does MyTestServer hold among Rust servers?

The seven-day player-hours table has MyTestServer at #9,771, in the top 44% of ranked servers.

What does the current player count on MyTestServer tell you?

MyTestServer currently shows 1 players across 1 slots. The week's figures average 0 players and top out at 1. Peak time in the past 48 hours: 08:00 UTC, when the average was 1 players.

How to join

What steps get you onto MyTestServer?

Open the console with F1 in Rust and type client.connect 88.114.139.3:28015. The Launch Rust button on this page does the same job through Steam. Right now it is full, so you can expect to wait in a queue.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players It has 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.