Rust Data LabData lab · live
Live readings Servers11,756 Players64,636 Populated3,440 Fresh wipes · 3h196 Sampled every 5 min

Element card · group PvE · atomic number 4,877, its rank

GDSP TEAM | Serveur Communautaire FR PvE

Online 88.173.178.168:16300 checked 9m ago

moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#4,877top 22%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5212:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:35 UTC FW27d ago 3 – running 1
Wed 16 Sep, 17:29 UTC42d ago 2 held half 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 110
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average 110/ 2,000
  2. 2 Br [EU] Brits PvE… 172
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average 172/ 2,000
  3. 3 Ch Chrayntopia ♡ … 31
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 31/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 90
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 90/ 200
  5. 5 Re [PvE] Relic | … 10
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 10/ 300
  6. 6 Tr TRAVELER PVE [… 61
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 61/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on GDSP TEAM | Serveur Communautaire FR PvE?

The map on GDSP TEAM | Serveur Communautaire FR PvE is procedural at size 6,000 with seed 812092736, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is GDSP TEAM | Serveur Communautaire FR PvE configured, and what rules apply?

The name of GDSP TEAM | Serveur Communautaire FR PvE carries no gather rate. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts GDSP TEAM | Serveur Communautaire FR PvE?

Nothing about a region is published by GDSP TEAM | Serveur Communautaire FR PvE. Rust Data Lab shows a server's stated location, not a verified position of the machine. 88.173.178.168:16300 is the address it uses.

What Rust version does GDSP TEAM | Serveur Communautaire FR PvE currently run?

Rust network protocol 2635 and build 168909 on Windows is what GDSP TEAM | Serveur Communautaire FR PvE uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does GDSP TEAM | Serveur Communautaire FR PvE stay online?

Right now, GDSP TEAM | Serveur Communautaire FR PvE is reachable. According to the uptime it reports, the last restart was about 3 hours ago. For the last 7 full days, 163 of 168 hours were online, giving 97% uptime. The first sighting by Rust Data Lab was on 16 September 2026.

Does GDSP TEAM | Serveur Communautaire FR PvE hold a steady performance?

In the last 48 hours, it averaged 56 server fps, with a low of 38. The maximum entity count was 216,603, covering buildings, deployables and all else in the world. The highest memory usage was 5,185 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on GDSP TEAM | Serveur Communautaire FR PvE?

The record holds too few of GDSP TEAM | Serveur Communautaire FR PvE's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 16 hours ago.

What does a typical wipe day on GDSP TEAM | Serveur Communautaire FR PvE involve?

Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 3 hours in. Half that peak was held until the next wipe in 100% of recent wipes.

Tags, lists

How should you read the tags on GDSP TEAM | Serveur Communautaire FR PvE?

These are the tags GDSP TEAM | Serveur Communautaire FR PvE makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does GDSP TEAM | Serveur Communautaire FR PvE appear in?

You will find GDSP TEAM | Serveur Communautaire FR PvE on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How does GDSP TEAM | Serveur Communautaire FR PvE compare with other servers in the rankings?

GDSP TEAM | Serveur Communautaire FR PvE sits at #4,877 for seven-day player hours, placing it in the top 22% of ranked servers.

How full is GDSP TEAM | Serveur Communautaire FR PvE right now?

GDSP TEAM | Serveur Communautaire FR PvE currently shows 0 players across 50 slots. Averaged over the past week: 0 players, peaking at 2. The busiest point in the last 48 hours came at 15:00 UTC, averaging 2 players.

Getting on

How can you connect to GDSP TEAM | Serveur Communautaire FR PvE?

Open the console with F1 in Rust and type client.connect 88.173.178.168:16300. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/WX9rXuURn.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.