Rust Data LabData lab · live
Live readings Servers11,893 Players98,350 Populated3,934 Fresh wipes · 3h402 Sampled every 5 min

Element card · group Vanilla · atomic number 9,836, its rank

testing testing testing testing testing testing testing test

Offline EU 88.191.209.193:28015 checked 8h ago

weekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#9,836top 44% · #2235 in EU
Last wipe1d agoweekly schedule
Next wipe53mThu 29 Oct, 18:04 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123418:0001:0009:0016:0002:0009:00Wiped Tue 27 Oct, 18:02 UTCWIPEWiped Wed 28 Oct, 09:27 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 44% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:04 UTC, in 53m. Every Tuesday at 18:02 and every Thursday at 18:04 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 53mThu 29 Oct, 18:04 UTC
  2. 5d 0hTue 3 Nov, 18:02 UTC
  3. 7d 1hThu 5 Nov, 19:00 UTCFW
  4. 12d 0hTue 10 Nov, 18:02 UTC
  5. 14d 0hThu 12 Nov, 18:04 UTC
  6. 19d 0hTue 17 Nov, 18:02 UTC
  7. 21d 0hThu 19 Nov, 18:04 UTC
  8. 26d 0hTue 24 Nov, 18:02 UTC

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 09:27 UTC1d ago – – running 0
Tue 27 Oct, 18:02 UTC1d ago – – – 0
Thu 22 Oct, 18:04 UTC6d ago 1 halved by day 1 5 days 1
Fri 16 Oct, 09:20 UTC13d ago 1 halved by day 5 6.4 days 0
Thu 15 Oct, 18:02 UTC13d ago 1 – 0.6 days 0
Tue 13 Oct, 18:02 UTC15d ago 0 – 2 days 0
Thu 8 Oct, 18:02 UTC20d ago 0 – 5 days 0
Tue 6 Oct, 18:03 UTC22d ago 0 – 2 days 0
Tue 6 Oct, 11:25 UTC23d ago 0 – 0.3 days 0
Sat 3 Oct, 07:06 UTC26d ago 0 – 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ми МИНИ-КАРТА 2Х … 131
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 131/ 100
  2. 2 Re RETRO RUST #1 … 188
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 188/ 225
  3. 3 Ru RustSpain.com … 350
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 350/ 350
  4. 4 Wi [EU] Willjum's… 36
    [EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average 36/ 175
  5. 5 Tr TRAVELER SOLO … 24
    TRAVELER SOLO [MAX 1] Wipe 26.10 EU · no group limit · weekly · 24 on average 24/ 100
  6. 6 Ru RustAria #2 [х… 5
    RustAria #2 [х2 | NoLimit | Мoскoвcкий] EU · groups of 16+ · weekly · 9 on average 5/ 100

Quick answers

from the figures on this page

Server setup

What settings and rules apply on testing testing testing testing testing testing testing test?

Nothing in the name of testing testing testing testing testing testing testing test gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

About the server

What region hosts testing testing testing testing testing testing testing test?

With its EU tag, testing testing testing testing testing testing testing test places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 88.191.209.193:28015 is the address it uses.

On what Rust version does testing testing testing testing testing testing testing test operate?

Rust network protocol 2635 and build 168909 on Linux is what testing testing testing testing testing testing testing test uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does testing testing testing testing testing testing testing test stay up, and how reliable is its uptime?

Currently offline, testing testing testing testing testing testing testing test was last seen 8 hours ago. For the last 7 full days, 162 of 168 hours were online, giving 96% uptime. On 26 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does testing testing testing testing testing testing testing test wipe, and how often?

Wipes on testing testing testing testing testing testing testing test follow this rhythm: every Tuesday at 18:02 and every Thursday at 18:04 UTC. On Thursday 29 October at 18:04 UTC the next wipe falls due. 31 hours ago the current world was made. Its tags carry a weekly wipe schedule.

What does a typical wipe day on testing testing testing testing testing testing testing test involve?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 3.

Tags, lists

What should you understand from the tags testing testing testing testing testing testing testing test carries?

These are the tags testing testing testing testing testing testing testing test makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): The server browser files it under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does testing testing testing testing testing testing testing test appear in?

You will find testing testing testing testing testing testing testing test on the following Rust Data Lab lists: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Player numbers

How does testing testing testing testing testing testing testing test compare with other servers in the rankings?

Seven-day player hours place testing testing testing testing testing testing testing test at #9,836 overall, #2,235 in Europe and in the top 44% of ranked servers.

What does the current player count on testing testing testing testing testing testing testing test tell you?

testing testing testing testing testing testing testing test is offline at the moment; the last sighting was 8 hours ago. A seven-day sample gives 0 players on average and 1 at the top.

How to join

What steps get you onto testing testing testing testing testing testing testing test?

Open the console with F1 in Rust and type client.connect 88.191.209.193:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players 100 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.