Rust Data LabData lab · live
Live readings Servers11,757 Players76,262 Populated3,727 Fresh wipes · 3h140 Sampled every 5 min

Element card · group PvE · atomic number 16,003, its rank

MyServer

Offline 88.216.63.90:28015 checked 24d ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#16,003top 71%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 115
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average 115/ 2,000
  2. 2 Br [EU] Brits PvE… 231
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 236 on average 231/ 2,000
  3. 3 Ch Chrayntopia ♡ … 37
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 101 on average 37/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 129
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 129/ 200
  5. 5 Tr TRAVELER PVE [… 58
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 52 on average 58/ 100
  6. 6 Re [PvE] Relic | … 40
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 52 on average 40/ 300

Quick answers

from the figures on this page

Map and rules

What rules has MyServer set, and what settings are in force?

The name of MyServer carries no gather rate. You get up to 10 players per group. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

Which location is MyServer based in?

Nothing about a region is published by MyServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 88.216.63.90:28015.

Which Rust version is MyServer on?

Rust network protocol 2634 and build 166652 on Windows is what MyServer uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is MyServer for staying online?

Right now MyServer is offline, with its last appearance 24 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.

Wipe days

When does MyServer wipe, and how often?

Too few wipes are on record for MyServer to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 19 hours ago the current world was made.

Tags, lists

How should you read the tags on MyServer?

These are the tags MyServer makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 is the slot count; ts10 (Group limit): Teams cap at 10 players; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does MyServer appear in?

You will find MyServer on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does MyServer hold among Rust servers?

Player hours over the last week put MyServer at #16,003, inside the top 71% of ranked servers.

How full is MyServer right now?

No live signal from MyServer right now, which was last seen 24 days 6 hours ago.

Getting on

How can you connect to MyServer?

You can connect by pressing F1 in Rust and entering client.connect 88.216.63.90:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmvanilla,cs166652,ts10,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players 100 is the slot count.
ts10
Group limit Teams cap at 10 players.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.