Element card · group PvE · atomic number 15,323, its rank
MyServer (TEST)
Offline 88.80.147.183:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:09 UTC2d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What rules has MyServer (TEST) set, and what settings are in force?
Nothing in the name of MyServer (TEST) gives a gather rate. Groups top out at 10 players. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is off: Valve's VAC.
Server details
Which location is MyServer (TEST) based in?
Nothing about a region is published by MyServer (TEST). Rust Data Lab shows a server's stated location, not a verified position of the machine. 88.80.147.183:28015 is the address it uses.
What Rust version does MyServer (TEST) currently run?
On Windows, MyServer (TEST) is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does MyServer (TEST) stay up, and how reliable is its uptime?
MyServer (TEST) is not online at the moment; the last sighting was 2 days 4 hours ago. Across 1 full day, 0 of 24 hours were online, a rate of 0%. The first sighting by Rust Data Lab was on 26 October 2026.
Wipe days
When does MyServer (TEST) wipe, and how often?
MyServer (TEST)'s wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 4 hours ago.
What does a typical wipe day on MyServer (TEST) involve?
At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.
Tags, lists
What should you understand from the tags MyServer (TEST) carries?
The game's server browser reads the tags MyServer (TEST) publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Player slots: 100; ts10 (Group limit): Teams cap at 10 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does MyServer (TEST) come up?
You will find MyServer (TEST) on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
How does MyServer (TEST) compare with other servers in the rankings?
The seven-day player-hours table has MyServer (TEST) at #15,323, in the top 69% of ranked servers.
What does the current player count on MyServer (TEST) tell you?
MyServer (TEST) is offline at the moment; the last sighting was 2 days 4 hours ago. Over seven days the mean player count is 0.
Getting on
What is the way to join MyServer (TEST)?
You can connect by pressing F1 in Rust and entering client.connect 88.80.147.183:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.