Rust Data LabData lab · live
Live readings Servers11,636 Players40,778 Populated2,957 Fresh wipes · 3h89 Sampled every 5 min

Element card · group Vanilla · atomic number 2,006, its rank

Alkad #1 (x1.5|Kits)

Online EU 88.99.1.43:28015 checked 8m ago

1.5x biweekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average2peak 10
Rank · atomic number#2,006top 9% · #776 in EU
Last wipe11d agobiweekly schedule
Next wipe2d 8hFri 30 Oct, 11:04 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246803:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 11:04 UTC, in 2d 8h. Every other Friday at 11:04 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 2d 8hFri 30 Oct, 11:04 UTC
  2. 8d 16hThu 5 Nov, 19:00 UTCFW
  3. 16d 8hFri 13 Nov, 11:04 UTC
  4. 30d 8hFri 27 Nov, 11:04 UTC
  5. 36d 16hThu 3 Dec, 19:00 UTCFW
  6. 44d 8hFri 11 Dec, 11:04 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:04 UTC11d ago 5 – running 1
Fri 2 Oct, 11:02 UTC25d ago 9 halved by day 1 14 days 0
Fri 18 Sep, 11:02 UTC39d ago 15 halved by day 3 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Ho HollowServers.… 48
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  3. 3 Ma Magic Rust #22… 1
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  4. 4 Vi Vital Rust - E… 0
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  5. 5 Дл ДЛЯ НОВИЧКОВ |… 5
    ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10 EU · groups of 10+ · 2x · biweekly · 48 on average 5/ 200
  6. 6 Pr PROSTOJ #6 | Р… 6
    PROSTOJ #6 | Ресурсы x2 | Компоненты x1 EU · groups of 8+ · 2x · biweekly · 47 on average 6/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on Alkad #1 (x1.5|Kits)?

A procedural map of size 4,250 with seed 406198257 runs on Alkad #1 (x1.5|Kits), generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Alkad #1 (x1.5|Kits)?

The name says it: gather runs at 1.5x on Alkad #1 (x1.5|Kits). Group size is capped at 16 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server details

Which location is Alkad #1 (x1.5|Kits) based in?

With its EU tag, Alkad #1 (x1.5|Kits) places itself in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 88.99.1.43:28015.

Which Rust version is Alkad #1 (x1.5|Kits) on?

On Windows, Alkad #1 (x1.5|Kits) is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Alkad #1 (x1.5|Kits) stay up, and how reliable is its uptime?

At the moment, Alkad #1 (x1.5|Kits) is online. About 20 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does Alkad #1 (x1.5|Kits) perform?

Server fps averaged 58 over the last 48 hours, with 32 as the lowest. Buildings, deployables and everything else in the world added up to as many as 108,846 entities. Memory use peaked at 4,238 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on Alkad #1 (x1.5|Kits)?

The wipe rhythm for Alkad #1 (x1.5|Kits) is every other Friday at 11:04 UTC. The wipe after this one is due on Friday 30 October at 11:04 UTC. The world it is running now dates from 11 days 15 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

On Alkad #1 (x1.5|Kits), what happens when wipe day arrives?

At their busiest, recent wipes averaged 10 players. Peak numbers on the latest wipe came 7 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 2 when it didn't hold.

Tags, lists

How should you read the tags on Alkad #1 (x1.5|Kits)?

The game's server browser reads the tags Alkad #1 (x1.5|Kits) publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): It has 150 slots; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^b (Biweekly): Every two weeks, the server wipes; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Alkad #1 (x1.5|Kits) come up?

The Rust Data Lab lists that include Alkad #1 (x1.5|Kits) are: 1.5x Rust servers, measured live, EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1.5x.

Player counts

What position does Alkad #1 (x1.5|Kits) hold among Rust servers?

Player hours for the past seven days give Alkad #1 (x1.5|Kits) #2,006, #776 in Europe, and a place in the top 9% of ranked servers.

What does the current player count on Alkad #1 (x1.5|Kits) tell you?

At the moment Alkad #1 (x1.5|Kits) has 0 of its 150 slots filled. A seven-day sample gives 2 players on average and 10 at the top. Peak time in the past 48 hours: 19:00 UTC, when the average was 4 players.

How to join

How can you connect to Alkad #1 (x1.5|Kits)?

Open the console with F1 in Rust and type client.connect 88.99.1.43:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://m.vk.com/rust_alkad.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players It has 150 slots.
ts16
Group limit The team limit is 16.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.