Rust Data LabData lab · live
Live readings Servers11,894 Players101,584 Populated3,939 Fresh wipes · 3h404 Sampled every 5 min

Element card · group Modded · atomic number 15,327, its rank

Vanilla

Offline 89.125.140.198:28015 checked 16d ago

quad moddedoxidesoftcore
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,327top 71%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep14 Oct16 Oct18 Oct20 Oct

Top 71% of all ranked servers, and #606 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:52 UTC26d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 No Noobs 4 Real |… 6
    Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average 6/ 100
  2. 2 As Asgard 2服 … 0
    Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average 0/ 233
  3. 3 Pr ProRow 2
    ProRow quad · 2 on average 2/ 20
  4. 4 So [EA] Softcore 1 67
    [EA] Softcore 1 quad · monthly · 66 on average 67/ 350
  5. 5 Fa [US] Facepunch… 36
    [US] Facepunch Softcore 2 NA · quad · monthly · 59 on average 36/ 300
  6. 6 Re Reddit.com/r/P… 16
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average 16/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on Vanilla?

A procedural map runs on Vanilla, generated by the game.

What settings and rules apply on Vanilla?

No gather rate appears in the name of Vanilla. The group cap is 4 players (quad). Play runs as softcore, The lighter of the game's two modes: part of your loot stays with you. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is Vanilla based in?

Nothing about a region is published by Vanilla. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 89.125.140.198:28015 is the address it uses.

Which Rust version is Vanilla on?

Rust network protocol 2634 and build 166652 on Windows is what Vanilla uses. The protocol must match for you to join; Steam will update your game.

How reliably does Vanilla stay online?

Right now Vanilla is offline, with its last appearance 16 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does Vanilla wipe, and how often?

The record holds too few of Vanilla's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 11 hours ago.

Where it appears

What should you understand from the tags Vanilla carries?

The game's server browser reads the tags Vanilla publishes, which are gmsoftcore (Game mode): Softcore rules make this an easier mode; mp20 (Max players): Player slots: 20; ts4 (Group limit): Teams cap at 4 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptsw (Networking): 'sw' is the network layer used; $r? (Region code): No region code is set; ^t (Tutorial on): Those new to the game can start with the Facepunch tutorial; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Vanilla appear in?

You will find Vanilla on the following Rust Data Lab lists: Rust tutorial servers: the live sample and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Game mode: Softcore; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: Quad.

Player counts

Against other Rust servers, where does Vanilla place?

The seven-day player-hours table has Vanilla at #15,327, in the top 71% of ranked servers. In the quad category it ranks #606.

What does the current player count on Vanilla tell you?

No live signal from Vanilla right now, which was last seen 16 days ago.

Getting on

What steps get you onto Vanilla?

You can connect by pressing F1 in Rust and entering client.connect 89.125.140.198:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptsw,$r?,v2634,^t,gmsoftcore,cs166652,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules make this an easier mode.
mp20
Max players Player slots: 20.
ts4
Group limit Teams cap at 4 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptsw
Networking 'sw' is the network layer used.
$r?
Region code No region code is set.

Gameplay

^t
Tutorial on Those new to the game can start with the Facepunch tutorial.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.