Rust Data LabData lab · live
Live readings Servers11,698 Players44,070 Populated3,087 Fresh wipes · 3h100 Sampled every 5 min

Element card · group Modded · atomic number 9,284, its rank

Rust 6K | Procedural Map

Offline 89.197.85.94:28115 checked 8h ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak 2
Rank · atomic number#9,284top 42%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5221:0015:0016:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct8 Oct13 Oct16 Oct20 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:53 UTC8h ago – – – 1
Wed 28 Oct, 16:11 UTC8h ago – – – 2
Wed 28 Oct, 15:51 UTC9h ago – – – 2
Wed 28 Oct, 15:24 UTC9h ago – – – 2
Mon 26 Oct, 15:01 UTC2d ago – – – 0
Mon 26 Oct, 12:09 UTC2d ago – – – 0
Mon 26 Oct, 11:45 UTC2d ago – – – 1
Mon 26 Oct, 11:00 UTC2d ago 2 held half 2.2 days 1

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  2. 2 Eu EU Hub 01 16
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  3. 3 Ra RaidLab 200
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  4. 4 Ru 404 RUST / ДЛЯ… 3
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  5. 5 As A Shockbyte Ru… 0
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Quick answers

from the figures on this page

Settings and map

What map is in play on Rust 6K | Procedural Map?

A procedural map of size 5,000 with seed 561201300 runs on Rust 6K | Procedural Map, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Rust 6K | Procedural Map set, and what settings are in force?

The name of Rust 6K | Procedural Map carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Rust 6K | Procedural Map sit?

Nothing about a region is published by Rust 6K | Procedural Map. Rust Data Lab shows a server's stated location, not a verified position of the machine. 89.197.85.94:28115 is the address it uses.

Which Rust version is Rust 6K | Procedural Map on?

On Windows, Rust 6K | Procedural Map is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Rust 6K | Procedural Map for staying online?

Currently offline, Rust 6K | Procedural Map was last seen 8 hours ago. According to the uptime it reports, the last restart was about 5 minutes ago. It was online for 15 of 168 hours in the last 7 full days, which is 9% uptime. The first sighting by Rust Data Lab was on 4 October 2026.

Is Rust 6K | Procedural Map known for smooth running?

In the last 48 hours, it averaged 107 server fps, with a low of 107. The maximum entity count was 121,158, covering buildings, deployables and all else in the world. Up to 2,723 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does Rust 6K | Procedural Map wipe, and how often?

A fresh world appears on Rust 6K | Procedural Map every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.

Lists and tags

Which meanings sit behind the tags on Rust 6K | Procedural Map?

These are the tags Rust 6K | Procedural Map makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Rust 6K | Procedural Map appear in?

The Rust Data Lab lists that include Rust 6K | Procedural Map are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

How does Rust 6K | Procedural Map compare with other servers in the rankings?

The seven-day player-hours table has Rust 6K | Procedural Map at #9,284, in the top 42% of ranked servers.

What does the current player count on Rust 6K | Procedural Map tell you?

The last recorded sighting of Rust 6K | Procedural Map was 8 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 2. Peak time in the past 48 hours: 21:00 UTC, when the average was 1 players.

Connection

How can you connect to Rust 6K | Procedural Map?

In Rust, press F1 and enter client.connect 89.197.85.94:28115. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players 20 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.