Element card · group Modded · atomic number 9,284, its rank
Rust 6K | Procedural Map
Offline 89.197.85.94:28115 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 16:53 UTC8h ago | – | – | – | 1 |
| Wed 28 Oct, 16:11 UTC8h ago | – | – | – | 2 |
| Wed 28 Oct, 15:51 UTC9h ago | – | – | – | 2 |
| Wed 28 Oct, 15:24 UTC9h ago | – | – | – | 2 |
| Mon 26 Oct, 15:01 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 12:09 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 11:45 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 11:00 UTC2d ago | 2 | held half | 2.2 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Rust 6K | Procedural Map?
A procedural map of size 5,000 with seed 561201300 runs on Rust 6K | Procedural Map, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has Rust 6K | Procedural Map set, and what settings are in force?
The name of Rust 6K | Procedural Map carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
In what location does Rust 6K | Procedural Map sit?
Nothing about a region is published by Rust 6K | Procedural Map. Rust Data Lab shows a server's stated location, not a verified position of the machine. 89.197.85.94:28115 is the address it uses.
Which Rust version is Rust 6K | Procedural Map on?
On Windows, Rust 6K | Procedural Map is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Rust 6K | Procedural Map for staying online?
Currently offline, Rust 6K | Procedural Map was last seen 8 hours ago. According to the uptime it reports, the last restart was about 5 minutes ago. It was online for 15 of 168 hours in the last 7 full days, which is 9% uptime. The first sighting by Rust Data Lab was on 4 October 2026.
Is Rust 6K | Procedural Map known for smooth running?
In the last 48 hours, it averaged 107 server fps, with a low of 107. The maximum entity count was 121,158, covering buildings, deployables and all else in the world. Up to 2,723 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
When does Rust 6K | Procedural Map wipe, and how often?
A fresh world appears on Rust 6K | Procedural Map every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.
Lists and tags
Which meanings sit behind the tags on Rust 6K | Procedural Map?
These are the tags Rust 6K | Procedural Map makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Rust 6K | Procedural Map appear in?
The Rust Data Lab lists that include Rust 6K | Procedural Map are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player numbers
How does Rust 6K | Procedural Map compare with other servers in the rankings?
The seven-day player-hours table has Rust 6K | Procedural Map at #9,284, in the top 42% of ranked servers.
What does the current player count on Rust 6K | Procedural Map tell you?
The last recorded sighting of Rust 6K | Procedural Map was 8 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 2. Peak time in the past 48 hours: 21:00 UTC, when the average was 1 players.
Connection
How can you connect to Rust 6K | Procedural Map?
In Rust, press F1 and enter client.connect 89.197.85.94:28115. Or click Launch Rust here to open Rust via Steam and connect automatically.