Rust Data LabData lab · live
Live readings Servers11,701 Players40,419 Populated3,002 Fresh wipes · 3h95 Sampled every 5 min

Element card · group PvE · atomic number 13,106, its rank

MyServer (TEST)

Offline 89.208.220.252:28015 checked 2d ago

moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average1peak 1
Rank · atomic number#13,106top 59%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctSat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:09 UTC2d ago 1 – running 1
Sat 17 Oct, 04:52 UTC11d ago 1 held half 9.5 days 0
Fri 16 Oct, 04:41 UTC12d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 313
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 249 on average 313/ 2,000
  2. 2 Br [EU] Brits PvE… 125
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 240 on average 125/ 2,000
  3. 3 Ch Chrayntopia ♡ … 180
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 103 on average 180/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 30
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 30/ 200
  5. 5 Re [PvE] Relic | … 59
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 59/ 300
  6. 6 Tr TRAVELER PVE [… 10
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average 10/ 100

Quick answers

from the figures on this page

Server setup

What settings and rules apply on MyServer (TEST)?

Nothing in the name of MyServer (TEST) gives a gather rate. Group size is capped at 10 players. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is off: Valve's VAC.

Server facts

In what location does MyServer (TEST) sit?

There is no region on record for MyServer (TEST). Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 89.208.220.252:28015.

Which Rust version is MyServer (TEST) on?

On Windows, MyServer (TEST) is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does MyServer (TEST) stay up, and how reliable is its uptime?

Right now MyServer (TEST) is offline, with its last appearance 2 days 8 hours ago. For the last 7 full days, 1 of 168 hours were online, giving 1% uptime. It first appeared to Rust Data Lab on 8 October 2026.

Wipe schedule

What is the wiping pattern on MyServer (TEST)?

There is no next wipe to predict for MyServer (TEST), which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 9 hours ago.

How does MyServer (TEST) look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 1 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Tags, lists

How should you read the tags on MyServer (TEST)?

These are the tags MyServer (TEST) makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It has 100 slots; ts10 (Group limit): Teams cap at 10 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does MyServer (TEST) appear in?

You will find MyServer (TEST) on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

Against other Rust servers, where does MyServer (TEST) place?

Player hours over the last week put MyServer (TEST) at #13,106, inside the top 59% of ranked servers.

How full is MyServer (TEST) right now?

MyServer (TEST) is offline at the moment; the last sighting was 2 days 8 hours ago. Averaged over the past week: 1 players, peaking at 1.

Connection

What steps get you onto MyServer (TEST)?

You can connect by pressing F1 in Rust and entering client.connect 89.208.220.252:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players It has 100 slots.
ts10
Group limit Teams cap at 10 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.